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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using static MS.Win32.Pointer.UnsafeNativeMethods;
namespace System.Windows.Input.StylusPointer
{
/// <summary>
/// Provides a wrapping class that aggregates Pointer data from a pointer event/message
/// </summary>
internal class PointerData
{
#region Member Variables
/// <summary>
/// Standard pointer information
/// </summary>
private POINTER_INFO _info;
/// <summary>
/// Pointer information specific to a touch device
/// </summary>
private POINTER_TOUCH_INFO _touchInfo;
/// <summary>
/// Pointer information specific to a pen device
/// </summary>
private POINTER_PEN_INFO _penInfo;
/// <summary>
/// The full history available for the current pointer (used for coalesced input)
/// </summary>
private POINTER_INFO[] _history;
#endregion
#region Properties
/// <summary>
/// If true, we have correctly queried pointer data, false otherwise.
/// </summary>
internal bool IsValid { get; private set; } = false;
/// <summary>
/// Standard pointer information
/// </summary>
internal POINTER_INFO Info
{
get
{
return _info;
}
}
/// <summary>
/// Pointer information specific to a touch device
/// </summary>
internal POINTER_TOUCH_INFO TouchInfo
{
get
{
return _touchInfo;
}
}
/// <summary>
/// Pointer information specific to a pen device
/// </summary>
internal POINTER_PEN_INFO PenInfo
{
get
{
return _penInfo;
}
}
/// <summary>
/// The full history available for the current pointer (used for coalesced input)
/// </summary>
internal POINTER_INFO[] History
{
get
{
return _history;
}
}
#endregion
#region Constructor
/// <summary>
/// Queries all needed data from a particular pointer message and stores
/// it locally.
/// </summary>
/// <param name="pointerId">The id of the pointer message</param>
internal PointerData(uint pointerId)
{
if (IsValid = GetPointerInfo(pointerId, ref _info))
{
_history = new POINTER_INFO[_info.historyCount];
// Fill the pointer history
// If we fail just return a blank history
if (!GetPointerInfoHistory(pointerId, ref _info.historyCount, _history))
{
_history = Array.Empty<POINTER_INFO>();
}
switch (_info.pointerType)
{
case POINTER_INPUT_TYPE.PT_TOUCH:
{
// If we have a touch device, pull the touch specific information down
IsValid &= GetPointerTouchInfo(pointerId, ref _touchInfo);
}
break;
case POINTER_INPUT_TYPE.PT_PEN:
{
// Otherwise we have a pen device, so pull down pen specific information
IsValid &= GetPointerPenInfo(pointerId, ref _penInfo);
}
break;
default:
{
// Only process touch or pen messages, do not process mouse or touchpad
IsValid = false;
}
break;
}
}
}
#endregion
}
}
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