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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// This file was generated, please do not edit it directly.
//
// Please see MilCodeGen.html for more information.
//
using MS.Internal.PresentationCore;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Markup;
using System.Windows.Converters;
using MS.Internal.Collections;
using MS.Utility;
using SR=MS.Internal.PresentationCore.SR;
// These types are aliased to match the unamanaged names used in interop
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
namespace System.Windows
{
sealed partial class TextDecoration : Animatable
{
//------------------------------------------------------
//
// Public Methods
//
//------------------------------------------------------
#region Public Methods
/// <summary>
/// Shadows inherited Clone() with a strongly typed
/// version for convenience.
/// </summary>
public new TextDecoration Clone()
{
return (TextDecoration)base.Clone();
}
/// <summary>
/// Shadows inherited CloneCurrentValue() with a strongly typed
/// version for convenience.
/// </summary>
public new TextDecoration CloneCurrentValue()
{
return (TextDecoration)base.CloneCurrentValue();
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
#region Public Properties
/// <summary>
/// Pen - Pen. Default value is null.
/// The pen used to draw the text decoration
/// </summary>
public Pen Pen
{
get
{
return (Pen) GetValue(PenProperty);
}
set
{
SetValueInternal(PenProperty, value);
}
}
/// <summary>
/// PenOffset - double. Default value is 0.0.
/// The offset of the text decoration to the location specified.
/// </summary>
public double PenOffset
{
get
{
return (double) GetValue(PenOffsetProperty);
}
set
{
SetValueInternal(PenOffsetProperty, value);
}
}
/// <summary>
/// PenOffsetUnit - TextDecorationUnit. Default value is TextDecorationUnit.FontRecommended.
/// The unit type we use to interpret the offset value.
/// </summary>
public TextDecorationUnit PenOffsetUnit
{
get
{
return (TextDecorationUnit) GetValue(PenOffsetUnitProperty);
}
set
{
SetValueInternal(PenOffsetUnitProperty, value);
}
}
/// <summary>
/// PenThicknessUnit - TextDecorationUnit. Default value is TextDecorationUnit.FontRecommended.
/// The unit type we use to interpret the thickness value.
/// </summary>
public TextDecorationUnit PenThicknessUnit
{
get
{
return (TextDecorationUnit) GetValue(PenThicknessUnitProperty);
}
set
{
SetValueInternal(PenThicknessUnitProperty, value);
}
}
/// <summary>
/// Location - TextDecorationLocation. Default value is TextDecorationLocation.Underline.
/// The Location of the text decorations
/// </summary>
public TextDecorationLocation Location
{
get
{
return (TextDecorationLocation) GetValue(LocationProperty);
}
set
{
SetValueInternal(LocationProperty, value);
}
}
#endregion Public Properties
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
/// <summary>
/// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>.
/// </summary>
/// <returns>The new Freezable.</returns>
protected override Freezable CreateInstanceCore()
{
return new TextDecoration();
}
#endregion ProtectedMethods
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
#endregion Internal Methods
//------------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
#endregion Internal Properties
//------------------------------------------------------
//
// Dependency Properties
//
//------------------------------------------------------
#region Dependency Properties
/// <summary>
/// The DependencyProperty for the TextDecoration.Pen property.
/// </summary>
public static readonly DependencyProperty PenProperty;
/// <summary>
/// The DependencyProperty for the TextDecoration.PenOffset property.
/// </summary>
public static readonly DependencyProperty PenOffsetProperty;
/// <summary>
/// The DependencyProperty for the TextDecoration.PenOffsetUnit property.
/// </summary>
public static readonly DependencyProperty PenOffsetUnitProperty;
/// <summary>
/// The DependencyProperty for the TextDecoration.PenThicknessUnit property.
/// </summary>
public static readonly DependencyProperty PenThicknessUnitProperty;
/// <summary>
/// The DependencyProperty for the TextDecoration.Location property.
/// </summary>
public static readonly DependencyProperty LocationProperty;
#endregion Dependency Properties
//------------------------------------------------------
//
// Internal Fields
//
//------------------------------------------------------
#region Internal Fields
internal const double c_PenOffset = 0.0;
internal const TextDecorationUnit c_PenOffsetUnit = TextDecorationUnit.FontRecommended;
internal const TextDecorationUnit c_PenThicknessUnit = TextDecorationUnit.FontRecommended;
internal const TextDecorationLocation c_Location = TextDecorationLocation.Underline;
#endregion Internal Fields
#region Constructors
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
static TextDecoration()
{
// We check our static default fields which are of type Freezable
// to make sure that they are not mutable, otherwise we will throw
// if these get touched by more than one thread in the lifetime
// of your app. (Windows OS
// Initializations
Type typeofThis = typeof(TextDecoration);
PenProperty =
RegisterProperty("Pen",
typeof(Pen),
typeofThis,
null,
null,
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
PenOffsetProperty =
RegisterProperty("PenOffset",
typeof(double),
typeofThis,
0.0,
null,
null,
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
PenOffsetUnitProperty =
RegisterProperty("PenOffsetUnit",
typeof(TextDecorationUnit),
typeofThis,
TextDecorationUnit.FontRecommended,
null,
new ValidateValueCallback(System.Windows.ValidateEnums.IsTextDecorationUnitValid),
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
PenThicknessUnitProperty =
RegisterProperty("PenThicknessUnit",
typeof(TextDecorationUnit),
typeofThis,
TextDecorationUnit.FontRecommended,
null,
new ValidateValueCallback(System.Windows.ValidateEnums.IsTextDecorationUnitValid),
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
LocationProperty =
RegisterProperty("Location",
typeof(TextDecorationLocation),
typeofThis,
TextDecorationLocation.Underline,
null,
new ValidateValueCallback(System.Windows.ValidateEnums.IsTextDecorationLocationValid),
/* isIndependentlyAnimated = */ false,
/* coerceValueCallback */ null);
}
#endregion Constructors
}
}
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