1 write to _flickMinimumVelocity
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
526_flickMinimumVelocity = tolerance * PreciseFlickMinimumVelocity + (1.0 - tolerance) * RelaxedFlickMinimumVelocity;
1 reference to _flickMinimumVelocity
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
458_flickTimeLowVelocity += (newData.Velocity < _flickMinimumVelocity) ? _timePeriod : 0;