1 write to _rootData
PresentationCore (1)
System\Windows\Media\Animation\Clock.cs (1)
650rootClock._rootData = new RootData(); // Create a RootData to hold root specific information.
29 references to _rootData
PresentationCore (29)
System\Windows\Media\Animation\Clock.cs (29)
541return current._rootData.CurrentAdjustedGlobalTime; 766return _rootData.InteractiveSpeedRatio; 861_rootData.PendingSeekDestination = destination; 950_rootData.PendingSpeedRatio = ratio; 978_rootData.PendingSeekDestination = effectiveDuration.Value; // Seek to the end time 995_rootData.PendingSeekDestination = null; 1457returnValue = _rootData.DesiredFrameRate; 1786Debug.Assert(_rootData != null); 1789if (_rootData.PendingSeekDestination.HasValue && !HasDescendantsWithUnresolvedDuration) 1794_beginTime = CurrentGlobalTime - DivideTimeSpan(_rootData.PendingSeekDestination.Value, _appliedSpeedRatio); 1803_rootData.PendingSeekDestination = null; 1829else if ((IsInteractivelyPaused || _rootData.InteractiveSpeedRatio == 0) && 1850if (_rootData.PendingSpeedRatio.HasValue) 1852double pendingSpeedRatio = _rootData.PendingSpeedRatio.Value * _timeline.SpeedRatio; 1887_rootData.InteractiveSpeedRatio = _rootData.PendingSpeedRatio.Value; 1890_rootData.PendingSpeedRatio = null; 1904_rootData.LastAdjustedGlobalTime = _rootData.CurrentAdjustedGlobalTime; 1905_rootData.CurrentAdjustedGlobalTime = GetCurrentDesiredFrameTime(_timeManager.InternalCurrentGlobalTime); 1919Debug.Assert(_rootData.DesiredFrameRate > 0); 1922TimeSpan nextDesiredTick = InternalNextTickNeededTime == TimeSpan.Zero ? _rootData.CurrentAdjustedGlobalTime 3078Debug.Assert(_rootData != null, "A root Clock must have the _rootData structure initialized."); 3079HasSeekOccuredAfterLastTick = seekedAlignedToLastTick || (_rootData.PendingSeekDestination != null); // We may have a seek request pending 3100parentTime = _rootData.CurrentAdjustedGlobalTime; 3105_rootData.LastAdjustedGlobalTime); 3515Debug.Assert(_rootData.DesiredFrameRate > 0); 3517Int64 desiredFrameRate = _rootData.DesiredFrameRate; 3588_rootData.DesiredFrameRate = desiredFrameRate.Value;