1 write to _rootData
PresentationCore (1)
System\Windows\Media\Animation\Clock.cs (1)
664
rootClock.
_rootData
= new RootData(); // Create a RootData to hold root specific information.
29 references to _rootData
PresentationCore (29)
System\Windows\Media\Animation\Clock.cs (29)
555
return current.
_rootData
.CurrentAdjustedGlobalTime;
780
return
_rootData
.InteractiveSpeedRatio;
875
_rootData
.PendingSeekDestination = destination;
964
_rootData
.PendingSpeedRatio = ratio;
992
_rootData
.PendingSeekDestination = effectiveDuration.Value; // Seek to the end time
1009
_rootData
.PendingSeekDestination = null;
1471
returnValue =
_rootData
.DesiredFrameRate;
1800
Debug.Assert(
_rootData
!= null);
1803
if (
_rootData
.PendingSeekDestination.HasValue && !HasDescendantsWithUnresolvedDuration)
1808
_beginTime = CurrentGlobalTime - DivideTimeSpan(
_rootData
.PendingSeekDestination.Value, _appliedSpeedRatio);
1817
_rootData
.PendingSeekDestination = null;
1843
else if ((IsInteractivelyPaused ||
_rootData
.InteractiveSpeedRatio == 0) &&
1864
if (
_rootData
.PendingSpeedRatio.HasValue)
1866
double pendingSpeedRatio =
_rootData
.PendingSpeedRatio.Value * _timeline.SpeedRatio;
1901
_rootData
.InteractiveSpeedRatio =
_rootData
.PendingSpeedRatio.Value;
1904
_rootData
.PendingSpeedRatio = null;
1918
_rootData
.LastAdjustedGlobalTime =
_rootData
.CurrentAdjustedGlobalTime;
1919
_rootData
.CurrentAdjustedGlobalTime = GetCurrentDesiredFrameTime(_timeManager.InternalCurrentGlobalTime);
1933
Debug.Assert(
_rootData
.DesiredFrameRate > 0);
1936
TimeSpan nextDesiredTick = InternalNextTickNeededTime == TimeSpan.Zero ?
_rootData
.CurrentAdjustedGlobalTime
3093
Debug.Assert(
_rootData
!= null, "A root Clock must have the _rootData structure initialized.");
3094
HasSeekOccuredAfterLastTick = seekedAlignedToLastTick || (
_rootData
.PendingSeekDestination != null); // We may have a seek request pending
3115
parentTime =
_rootData
.CurrentAdjustedGlobalTime;
3120
_rootData
.LastAdjustedGlobalTime);
3530
Debug.Assert(
_rootData
.DesiredFrameRate > 0);
3532
Int64 desiredFrameRate =
_rootData
.DesiredFrameRate;
3603
_rootData
.DesiredFrameRate = desiredFrameRate.Value;