1 write to _rootData
PresentationCore (1)
System\Windows\Media\Animation\Clock.cs (1)
650
rootClock.
_rootData
= new RootData(); // Create a RootData to hold root specific information.
29 references to _rootData
PresentationCore (29)
System\Windows\Media\Animation\Clock.cs (29)
541
return current.
_rootData
.CurrentAdjustedGlobalTime;
766
return
_rootData
.InteractiveSpeedRatio;
861
_rootData
.PendingSeekDestination = destination;
950
_rootData
.PendingSpeedRatio = ratio;
978
_rootData
.PendingSeekDestination = effectiveDuration.Value; // Seek to the end time
995
_rootData
.PendingSeekDestination = null;
1457
returnValue =
_rootData
.DesiredFrameRate;
1786
Debug.Assert(
_rootData
!= null);
1789
if (
_rootData
.PendingSeekDestination.HasValue && !HasDescendantsWithUnresolvedDuration)
1794
_beginTime = CurrentGlobalTime - DivideTimeSpan(
_rootData
.PendingSeekDestination.Value, _appliedSpeedRatio);
1803
_rootData
.PendingSeekDestination = null;
1829
else if ((IsInteractivelyPaused ||
_rootData
.InteractiveSpeedRatio == 0) &&
1850
if (
_rootData
.PendingSpeedRatio.HasValue)
1852
double pendingSpeedRatio =
_rootData
.PendingSpeedRatio.Value * _timeline.SpeedRatio;
1887
_rootData
.InteractiveSpeedRatio =
_rootData
.PendingSpeedRatio.Value;
1890
_rootData
.PendingSpeedRatio = null;
1904
_rootData
.LastAdjustedGlobalTime =
_rootData
.CurrentAdjustedGlobalTime;
1905
_rootData
.CurrentAdjustedGlobalTime = GetCurrentDesiredFrameTime(_timeManager.InternalCurrentGlobalTime);
1919
Debug.Assert(
_rootData
.DesiredFrameRate > 0);
1922
TimeSpan nextDesiredTick = InternalNextTickNeededTime == TimeSpan.Zero ?
_rootData
.CurrentAdjustedGlobalTime
3078
Debug.Assert(
_rootData
!= null, "A root Clock must have the _rootData structure initialized.");
3079
HasSeekOccuredAfterLastTick = seekedAlignedToLastTick || (
_rootData
.PendingSeekDestination != null); // We may have a seek request pending
3100
parentTime =
_rootData
.CurrentAdjustedGlobalTime;
3105
_rootData
.LastAdjustedGlobalTime);
3515
Debug.Assert(
_rootData
.DesiredFrameRate > 0);
3517
Int64 desiredFrameRate =
_rootData
.DesiredFrameRate;
3588
_rootData
.DesiredFrameRate = desiredFrameRate.Value;