1 write to Angle
PresentationCore (1)
System\Windows\Media3D\AxisAngleRotation3D.cs (1)
36
Angle
= angle;
2 references to Angle
PresentationCore (2)
System\Windows\Media3D\AxisAngleRotation3D.cs (1)
83
_cachedQuaternionValue = new Quaternion(axis,
Angle
);
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
165
data.angle =
Angle
;