1 write to Angle
PresentationCore (1)
System\Windows\Media3D\AxisAngleRotation3D.cs (1)
36Angle = angle;
2 references to Angle
PresentationCore (2)
System\Windows\Media3D\AxisAngleRotation3D.cs (1)
83_cachedQuaternionValue = new Quaternion(axis, Angle);
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
165data.angle = Angle;