1 write to Angle
PresentationCore (1)
System\Windows\Media3D\AxisAngleRotation3D.cs (1)
37
Angle
= angle;
2 references to Angle
PresentationCore (2)
System\Windows\Media3D\AxisAngleRotation3D.cs (1)
84
_cachedQuaternionValue = new Quaternion(axis,
Angle
);
System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
189
data.angle =
Angle
;