1 write to InternalTextureCoordinatesCache
PresentationCore (1)
System\Windows\Media3D\Viewport2DVisual3D.cs (1)
584InternalTextureCoordinatesCache = null;
2 references to InternalTextureCoordinatesCache
PresentationCore (2)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (1)
91_geometry.TextureCoordinates = visual3D.InternalTextureCoordinatesCache;
System\Windows\Media3D\GeneralTransform2DTo3D.cs (1)
48_textureCoords = containingVisual3D.InternalTextureCoordinatesCache;