5 overrides of Value
PresentationCore (5)
System\Windows\Media3D\MatrixTransform3D.cs (1)
63
public override Matrix3D
Value
System\Windows\Media3D\RotateTransform3D.cs (1)
90
public override Matrix3D
Value
System\Windows\Media3D\ScaleTransform3D.cs (1)
99
public override Matrix3D
Value
System\Windows\Media3D\Transform3DGroup.cs (1)
50
public override Matrix3D
Value
System\Windows\Media3D\TranslateTransform3D.cs (1)
72
public override Matrix3D
Value
13 references to Value
PresentationCore (13)
MS\Internal\Media\VisualTreeUtils.cs (1)
149
worldTransform.Append(current.Transform.
Value
);
MS\Internal\Media3D\M3DUtil.cs (1)
117
Matrix3D matrix = transform.
Value
;
System\Windows\Media3D\Camera.cs (1)
72
PrependInverseTransform(transform.
Value
, ref viewMatrix);
System\Windows\Media3D\HitTestParameters3D.cs (2)
65
_visualTransformStack.Push(transform.
Value
);
73
_modelTransformStack.Push(transform.
Value
);
System\Windows\Media3D\PerspectiveCamera.cs (1)
180
Matrix3D m = transform.
Value
;
System\Windows\Media3D\Transform3D.cs (7)
64
return
Value
.Transform(vector);
74
return
Value
.Transform(point);
83
Value
.Transform(points);
92
Value
.Transform(vectors);
101
Value
.Transform(points);
112
result =
Value
.Transform(inPoint);
136
Matrix3D matrix =
Value
;