5 overrides of Value
PresentationCore (5)
System\Windows\Media3D\MatrixTransform3D.cs (1)
72
public override Matrix3D
Value
System\Windows\Media3D\RotateTransform3D.cs (1)
100
public override Matrix3D
Value
System\Windows\Media3D\ScaleTransform3D.cs (1)
108
public override Matrix3D
Value
System\Windows\Media3D\Transform3DGroup.cs (1)
68
public override Matrix3D
Value
System\Windows\Media3D\TranslateTransform3D.cs (1)
81
public override Matrix3D
Value
13 references to Value
PresentationCore (13)
MS\Internal\Media\VisualTreeUtils.cs (1)
156
worldTransform.Append(current.Transform.
Value
);
MS\Internal\Media3D\M3DUtil.cs (1)
121
Matrix3D matrix = transform.
Value
;
System\Windows\Media3D\Camera.cs (1)
77
PrependInverseTransform(transform.
Value
, ref viewMatrix);
System\Windows\Media3D\HitTestParameters3D.cs (2)
73
_visualTransformStack.Push(transform.
Value
);
81
_modelTransformStack.Push(transform.
Value
);
System\Windows\Media3D\PerspectiveCamera.cs (1)
187
Matrix3D m = transform.
Value
;
System\Windows\Media3D\Transform3D.cs (7)
70
return
Value
.Transform(vector);
80
return
Value
.Transform(point);
89
Value
.Transform(points);
98
Value
.Transform(vectors);
107
Value
.Transform(points);
118
result =
Value
.Transform(inPoint);
142
Matrix3D matrix =
Value
;