5 overrides of Value
PresentationCore (5)
System\Windows\Media3D\MatrixTransform3D.cs (1)
64public override Matrix3D Value
System\Windows\Media3D\RotateTransform3D.cs (1)
91public override Matrix3D Value
System\Windows\Media3D\ScaleTransform3D.cs (1)
100public override Matrix3D Value
System\Windows\Media3D\Transform3DGroup.cs (1)
51public override Matrix3D Value
System\Windows\Media3D\TranslateTransform3D.cs (1)
73public override Matrix3D Value
13 references to Value
PresentationCore (13)
MS\Internal\Media\VisualTreeUtils.cs (1)
150worldTransform.Append(current.Transform.Value);
MS\Internal\Media3D\M3DUtil.cs (1)
118Matrix3D matrix = transform.Value;
System\Windows\Media3D\Camera.cs (1)
73PrependInverseTransform(transform.Value, ref viewMatrix);
System\Windows\Media3D\HitTestParameters3D.cs (2)
66_visualTransformStack.Push(transform.Value); 74_modelTransformStack.Push(transform.Value);
System\Windows\Media3D\PerspectiveCamera.cs (1)
181Matrix3D m = transform.Value;
System\Windows\Media3D\Transform3D.cs (7)
65return Value.Transform(vector); 75return Value.Transform(point); 84Value.Transform(points); 93Value.Transform(vectors); 102Value.Transform(points); 113result = Value.Transform(inPoint); 137Matrix3D matrix = Value;