5 overrides of Value
PresentationCore (5)
System\Windows\Media3D\MatrixTransform3D.cs (1)
64
public override Matrix3D
Value
System\Windows\Media3D\RotateTransform3D.cs (1)
91
public override Matrix3D
Value
System\Windows\Media3D\ScaleTransform3D.cs (1)
100
public override Matrix3D
Value
System\Windows\Media3D\Transform3DGroup.cs (1)
51
public override Matrix3D
Value
System\Windows\Media3D\TranslateTransform3D.cs (1)
73
public override Matrix3D
Value
13 references to Value
PresentationCore (13)
MS\Internal\Media\VisualTreeUtils.cs (1)
150
worldTransform.Append(current.Transform.
Value
);
MS\Internal\Media3D\M3DUtil.cs (1)
118
Matrix3D matrix = transform.
Value
;
System\Windows\Media3D\Camera.cs (1)
73
PrependInverseTransform(transform.
Value
, ref viewMatrix);
System\Windows\Media3D\HitTestParameters3D.cs (2)
66
_visualTransformStack.Push(transform.
Value
);
74
_modelTransformStack.Push(transform.
Value
);
System\Windows\Media3D\PerspectiveCamera.cs (1)
181
Matrix3D m = transform.
Value
;
System\Windows\Media3D\Transform3D.cs (7)
65
return
Value
.Transform(vector);
75
return
Value
.Transform(point);
84
Value
.Transform(points);
93
Value
.Transform(vectors);
102
Value
.Transform(points);
113
result =
Value
.Transform(inPoint);
137
Matrix3D matrix =
Value
;