58 references to ClockFlags
PresentationCore (58)
System\Windows\Media\Animation\Clock.cs (58)
91SetFlag(ClockFlags.NeedsTicksWhenActive, _eventHandlersStore != null); 152return GetFlag(ClockFlags.CanGrow); 160return GetFlag(ClockFlags.CanSlip); 297return GetFlag(ClockFlags.HasControllableRoot); 602clock.SetFlag(ClockFlags.HasControllableRoot, hasControllableRoot); 611SetFlag(ClockFlags.CanSlip, GetCanSlip()); // Set the CanSlip flag 643current.SetFlag(ClockFlags.CanGrow, true); // Propagate the slippage tracking up the tree 1489return GetFlag(ClockFlags.CompletedEventRaised); 1493SetFlag(ClockFlags.CompletedEventRaised, value); 1501return GetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised); 1505SetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised, value); 1513return GetFlag(ClockFlags.CurrentStateInvalidatedEventRaised); 1517SetFlag(ClockFlags.CurrentStateInvalidatedEventRaised, value); 1525return GetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised); 1529SetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised, value); 1537return GetFlag(ClockFlags.HasDesiredFrameRate); 1541SetFlag(ClockFlags.HasDesiredFrameRate, value); 1549return GetFlag(ClockFlags.HasResolvedDuration); 1553SetFlag(ClockFlags.HasResolvedDuration, value); 1561return GetFlag(ClockFlags.IsBackwardsProgressingGlobal); 1565SetFlag(ClockFlags.IsBackwardsProgressingGlobal, value); 1573return GetFlag(ClockFlags.IsInEventQueue); 1577SetFlag(ClockFlags.IsInEventQueue, value); 1590return GetFlag(ClockFlags.IsInteractivelyPaused); 1594SetFlag(ClockFlags.IsInteractivelyPaused, value); 1602return GetFlag(ClockFlags.IsInteractivelyStopped); 1606SetFlag(ClockFlags.IsInteractivelyStopped, value); 1614return GetFlag(ClockFlags.IsRoot); 1618SetFlag(ClockFlags.IsRoot, value); 1626return GetFlag(ClockFlags.IsTimeManager); 1630SetFlag(ClockFlags.IsTimeManager, value); 1643return GetFlag(ClockFlags.NeedsPostfixTraversal); 1647SetFlag(ClockFlags.NeedsPostfixTraversal, value); 1655return GetFlag(ClockFlags.NeedsTicksWhenActive); 1660SetFlag(ClockFlags.NeedsTicksWhenActive, value); 1668return GetFlag(ClockFlags.PauseStateChangedDuringTick); 1672SetFlag(ClockFlags.PauseStateChangedDuringTick, value); 1680return GetFlag(ClockFlags.PendingInteractivePause); 1684SetFlag(ClockFlags.PendingInteractivePause, value); 1692return GetFlag(ClockFlags.PendingInteractiveRemove); 1696SetFlag(ClockFlags.PendingInteractiveRemove, value); 1704return GetFlag(ClockFlags.PendingInteractiveResume); 1708SetFlag(ClockFlags.PendingInteractiveResume, value); 1716return GetFlag(ClockFlags.PendingInteractiveStop); 1720SetFlag(ClockFlags.PendingInteractiveStop, value); 1728return GetFlag(ClockFlags.RemoveRequestedEventRaised); 1732SetFlag(ClockFlags.RemoveRequestedEventRaised, value); 1740return GetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured); 1744SetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured, value); 1752return GetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration); 1756SetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration, value); 1764return GetFlag(ClockFlags.HasSeekOccuredAfterLastTick); 1768SetFlag(ClockFlags.HasSeekOccuredAfterLastTick, value); 3682private bool GetFlag(ClockFlags flagMask) 3776private void SetFlag(ClockFlags flagMask, bool value) 3896return GetFlag(ClockFlags.RootBeginPending); 3900SetFlag(ClockFlags.RootBeginPending, value); 4423private ClockFlags _flags;