58 references to ClockFlags
PresentationCore (58)
System\Windows\Media\Animation\Clock.cs (58)
78SetFlag(ClockFlags.NeedsTicksWhenActive, _eventHandlersStore != null); 139return GetFlag(ClockFlags.CanGrow); 147return GetFlag(ClockFlags.CanSlip); 284return GetFlag(ClockFlags.HasControllableRoot); 589clock.SetFlag(ClockFlags.HasControllableRoot, hasControllableRoot); 598SetFlag(ClockFlags.CanSlip, GetCanSlip()); // Set the CanSlip flag 630current.SetFlag(ClockFlags.CanGrow, true); // Propagate the slippage tracking up the tree 1476return GetFlag(ClockFlags.CompletedEventRaised); 1480SetFlag(ClockFlags.CompletedEventRaised, value); 1488return GetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised); 1492SetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised, value); 1500return GetFlag(ClockFlags.CurrentStateInvalidatedEventRaised); 1504SetFlag(ClockFlags.CurrentStateInvalidatedEventRaised, value); 1512return GetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised); 1516SetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised, value); 1524return GetFlag(ClockFlags.HasDesiredFrameRate); 1528SetFlag(ClockFlags.HasDesiredFrameRate, value); 1536return GetFlag(ClockFlags.HasResolvedDuration); 1540SetFlag(ClockFlags.HasResolvedDuration, value); 1548return GetFlag(ClockFlags.IsBackwardsProgressingGlobal); 1552SetFlag(ClockFlags.IsBackwardsProgressingGlobal, value); 1560return GetFlag(ClockFlags.IsInEventQueue); 1564SetFlag(ClockFlags.IsInEventQueue, value); 1577return GetFlag(ClockFlags.IsInteractivelyPaused); 1581SetFlag(ClockFlags.IsInteractivelyPaused, value); 1589return GetFlag(ClockFlags.IsInteractivelyStopped); 1593SetFlag(ClockFlags.IsInteractivelyStopped, value); 1601return GetFlag(ClockFlags.IsRoot); 1605SetFlag(ClockFlags.IsRoot, value); 1613return GetFlag(ClockFlags.IsTimeManager); 1617SetFlag(ClockFlags.IsTimeManager, value); 1630return GetFlag(ClockFlags.NeedsPostfixTraversal); 1634SetFlag(ClockFlags.NeedsPostfixTraversal, value); 1642return GetFlag(ClockFlags.NeedsTicksWhenActive); 1647SetFlag(ClockFlags.NeedsTicksWhenActive, value); 1655return GetFlag(ClockFlags.PauseStateChangedDuringTick); 1659SetFlag(ClockFlags.PauseStateChangedDuringTick, value); 1667return GetFlag(ClockFlags.PendingInteractivePause); 1671SetFlag(ClockFlags.PendingInteractivePause, value); 1679return GetFlag(ClockFlags.PendingInteractiveRemove); 1683SetFlag(ClockFlags.PendingInteractiveRemove, value); 1691return GetFlag(ClockFlags.PendingInteractiveResume); 1695SetFlag(ClockFlags.PendingInteractiveResume, value); 1703return GetFlag(ClockFlags.PendingInteractiveStop); 1707SetFlag(ClockFlags.PendingInteractiveStop, value); 1715return GetFlag(ClockFlags.RemoveRequestedEventRaised); 1719SetFlag(ClockFlags.RemoveRequestedEventRaised, value); 1727return GetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured); 1731SetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured, value); 1739return GetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration); 1743SetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration, value); 1751return GetFlag(ClockFlags.HasSeekOccuredAfterLastTick); 1755SetFlag(ClockFlags.HasSeekOccuredAfterLastTick, value); 3669private bool GetFlag(ClockFlags flagMask) 3763private void SetFlag(ClockFlags flagMask, bool value) 3883return GetFlag(ClockFlags.RootBeginPending); 3887SetFlag(ClockFlags.RootBeginPending, value); 4410private ClockFlags _flags;