58 references to ClockFlags
PresentationCore (58)
System\Windows\Media\Animation\Clock.cs (58)
77SetFlag(ClockFlags.NeedsTicksWhenActive, _eventHandlersStore != null); 138return GetFlag(ClockFlags.CanGrow); 146return GetFlag(ClockFlags.CanSlip); 283return GetFlag(ClockFlags.HasControllableRoot); 588clock.SetFlag(ClockFlags.HasControllableRoot, hasControllableRoot); 597SetFlag(ClockFlags.CanSlip, GetCanSlip()); // Set the CanSlip flag 629current.SetFlag(ClockFlags.CanGrow, true); // Propagate the slippage tracking up the tree 1472return GetFlag(ClockFlags.CompletedEventRaised); 1476SetFlag(ClockFlags.CompletedEventRaised, value); 1484return GetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised); 1488SetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised, value); 1496return GetFlag(ClockFlags.CurrentStateInvalidatedEventRaised); 1500SetFlag(ClockFlags.CurrentStateInvalidatedEventRaised, value); 1508return GetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised); 1512SetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised, value); 1520return GetFlag(ClockFlags.HasDesiredFrameRate); 1524SetFlag(ClockFlags.HasDesiredFrameRate, value); 1532return GetFlag(ClockFlags.HasResolvedDuration); 1536SetFlag(ClockFlags.HasResolvedDuration, value); 1544return GetFlag(ClockFlags.IsBackwardsProgressingGlobal); 1548SetFlag(ClockFlags.IsBackwardsProgressingGlobal, value); 1556return GetFlag(ClockFlags.IsInEventQueue); 1560SetFlag(ClockFlags.IsInEventQueue, value); 1573return GetFlag(ClockFlags.IsInteractivelyPaused); 1577SetFlag(ClockFlags.IsInteractivelyPaused, value); 1585return GetFlag(ClockFlags.IsInteractivelyStopped); 1589SetFlag(ClockFlags.IsInteractivelyStopped, value); 1597return GetFlag(ClockFlags.IsRoot); 1601SetFlag(ClockFlags.IsRoot, value); 1609return GetFlag(ClockFlags.IsTimeManager); 1613SetFlag(ClockFlags.IsTimeManager, value); 1626return GetFlag(ClockFlags.NeedsPostfixTraversal); 1630SetFlag(ClockFlags.NeedsPostfixTraversal, value); 1638return GetFlag(ClockFlags.NeedsTicksWhenActive); 1643SetFlag(ClockFlags.NeedsTicksWhenActive, value); 1651return GetFlag(ClockFlags.PauseStateChangedDuringTick); 1655SetFlag(ClockFlags.PauseStateChangedDuringTick, value); 1663return GetFlag(ClockFlags.PendingInteractivePause); 1667SetFlag(ClockFlags.PendingInteractivePause, value); 1675return GetFlag(ClockFlags.PendingInteractiveRemove); 1679SetFlag(ClockFlags.PendingInteractiveRemove, value); 1687return GetFlag(ClockFlags.PendingInteractiveResume); 1691SetFlag(ClockFlags.PendingInteractiveResume, value); 1699return GetFlag(ClockFlags.PendingInteractiveStop); 1703SetFlag(ClockFlags.PendingInteractiveStop, value); 1711return GetFlag(ClockFlags.RemoveRequestedEventRaised); 1715SetFlag(ClockFlags.RemoveRequestedEventRaised, value); 1723return GetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured); 1727SetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured, value); 1735return GetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration); 1739SetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration, value); 1747return GetFlag(ClockFlags.HasSeekOccuredAfterLastTick); 1751SetFlag(ClockFlags.HasSeekOccuredAfterLastTick, value); 3661private bool GetFlag(ClockFlags flagMask) 3752private void SetFlag(ClockFlags flagMask, bool value) 3869return GetFlag(ClockFlags.RootBeginPending); 3873SetFlag(ClockFlags.RootBeginPending, value); 4393private ClockFlags _flags;