58 references to ClockFlags
PresentationCore (58)
System\Windows\Media\Animation\Clock.cs (58)
77SetFlag(ClockFlags.NeedsTicksWhenActive, _eventHandlersStore != null); 138return GetFlag(ClockFlags.CanGrow); 146return GetFlag(ClockFlags.CanSlip); 283return GetFlag(ClockFlags.HasControllableRoot); 588clock.SetFlag(ClockFlags.HasControllableRoot, hasControllableRoot); 597SetFlag(ClockFlags.CanSlip, GetCanSlip()); // Set the CanSlip flag 629current.SetFlag(ClockFlags.CanGrow, true); // Propagate the slippage tracking up the tree 1475return GetFlag(ClockFlags.CompletedEventRaised); 1479SetFlag(ClockFlags.CompletedEventRaised, value); 1487return GetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised); 1491SetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised, value); 1499return GetFlag(ClockFlags.CurrentStateInvalidatedEventRaised); 1503SetFlag(ClockFlags.CurrentStateInvalidatedEventRaised, value); 1511return GetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised); 1515SetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised, value); 1523return GetFlag(ClockFlags.HasDesiredFrameRate); 1527SetFlag(ClockFlags.HasDesiredFrameRate, value); 1535return GetFlag(ClockFlags.HasResolvedDuration); 1539SetFlag(ClockFlags.HasResolvedDuration, value); 1547return GetFlag(ClockFlags.IsBackwardsProgressingGlobal); 1551SetFlag(ClockFlags.IsBackwardsProgressingGlobal, value); 1559return GetFlag(ClockFlags.IsInEventQueue); 1563SetFlag(ClockFlags.IsInEventQueue, value); 1576return GetFlag(ClockFlags.IsInteractivelyPaused); 1580SetFlag(ClockFlags.IsInteractivelyPaused, value); 1588return GetFlag(ClockFlags.IsInteractivelyStopped); 1592SetFlag(ClockFlags.IsInteractivelyStopped, value); 1600return GetFlag(ClockFlags.IsRoot); 1604SetFlag(ClockFlags.IsRoot, value); 1612return GetFlag(ClockFlags.IsTimeManager); 1616SetFlag(ClockFlags.IsTimeManager, value); 1629return GetFlag(ClockFlags.NeedsPostfixTraversal); 1633SetFlag(ClockFlags.NeedsPostfixTraversal, value); 1641return GetFlag(ClockFlags.NeedsTicksWhenActive); 1646SetFlag(ClockFlags.NeedsTicksWhenActive, value); 1654return GetFlag(ClockFlags.PauseStateChangedDuringTick); 1658SetFlag(ClockFlags.PauseStateChangedDuringTick, value); 1666return GetFlag(ClockFlags.PendingInteractivePause); 1670SetFlag(ClockFlags.PendingInteractivePause, value); 1678return GetFlag(ClockFlags.PendingInteractiveRemove); 1682SetFlag(ClockFlags.PendingInteractiveRemove, value); 1690return GetFlag(ClockFlags.PendingInteractiveResume); 1694SetFlag(ClockFlags.PendingInteractiveResume, value); 1702return GetFlag(ClockFlags.PendingInteractiveStop); 1706SetFlag(ClockFlags.PendingInteractiveStop, value); 1714return GetFlag(ClockFlags.RemoveRequestedEventRaised); 1718SetFlag(ClockFlags.RemoveRequestedEventRaised, value); 1726return GetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured); 1730SetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured, value); 1738return GetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration); 1742SetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration, value); 1750return GetFlag(ClockFlags.HasSeekOccuredAfterLastTick); 1754SetFlag(ClockFlags.HasSeekOccuredAfterLastTick, value); 3667private bool GetFlag(ClockFlags flagMask) 3758private void SetFlag(ClockFlags flagMask, bool value) 3875return GetFlag(ClockFlags.RootBeginPending); 3879SetFlag(ClockFlags.RootBeginPending, value); 4399private ClockFlags _flags;