2 writes to IsInteractivelyPaused
PresentationCore (2)
System\Windows\Media\Animation\Clock.cs (2)
2767subtree.Current.IsInteractivelyPaused = true; 2790subtree.Current.IsInteractivelyPaused = false;
13 references to IsInteractivelyPaused
PresentationCore (13)
System\Windows\Media\Animation\Clock.cs (13)
302return IsInteractivelyPaused; 783Debug.Assert(!(IsInteractivelyPaused && PendingInteractivePause)); 784Debug.Assert(!(!IsInteractivelyPaused && PendingInteractiveResume)); 790else if (!IsInteractivelyPaused) 828Debug.Assert( !(IsInteractivelyPaused && PendingInteractivePause)); 829Debug.Assert( !(!IsInteractivelyPaused && PendingInteractiveResume)); 835else if (IsInteractivelyPaused) 1830else if ((IsInteractivelyPaused || _rootData.InteractiveSpeedRatio == 0) && 2312if (IsInteractivelyPaused) 2574&& !(IsInteractivelyPaused ^ PauseStateChangedDuringTick)) 2756Debug.Assert(!IsInteractivelyPaused); // Enforce invariant: cannot be pausePending when already paused 2774Debug.Assert(IsInteractivelyPaused); 3008InternalNextTickNeededTime = IsInteractivelyPaused ? TimeSpan.Zero : (TimeSpan?)null;