2 writes to IsInteractivelyPaused
PresentationCore (2)
System\Windows\Media\Animation\Clock.cs (2)
2762subtree.Current.IsInteractivelyPaused = true; 2785subtree.Current.IsInteractivelyPaused = false;
13 references to IsInteractivelyPaused
PresentationCore (13)
System\Windows\Media\Animation\Clock.cs (13)
301return IsInteractivelyPaused; 782Debug.Assert(!(IsInteractivelyPaused && PendingInteractivePause)); 783Debug.Assert(!(!IsInteractivelyPaused && PendingInteractiveResume)); 789else if (!IsInteractivelyPaused) 827Debug.Assert( !(IsInteractivelyPaused && PendingInteractivePause)); 828Debug.Assert( !(!IsInteractivelyPaused && PendingInteractiveResume)); 834else if (IsInteractivelyPaused) 1826else if ((IsInteractivelyPaused || _rootData.InteractiveSpeedRatio == 0) && 2307if (IsInteractivelyPaused) 2569&& !(IsInteractivelyPaused ^ PauseStateChangedDuringTick)) 2751Debug.Assert(!IsInteractivelyPaused); // Enforce invariant: cannot be pausePending when already paused 2769Debug.Assert(IsInteractivelyPaused); 3000InternalNextTickNeededTime = IsInteractivelyPaused ? TimeSpan.Zero : (TimeSpan?)null;