2 writes to IsInteractivelyPaused
PresentationCore (2)
System\Windows\Media\Animation\Clock.cs (2)
2762
subtree.Current.
IsInteractivelyPaused
= true;
2785
subtree.Current.
IsInteractivelyPaused
= false;
13 references to IsInteractivelyPaused
PresentationCore (13)
System\Windows\Media\Animation\Clock.cs (13)
301
return
IsInteractivelyPaused
;
782
Debug.Assert(!(
IsInteractivelyPaused
&& PendingInteractivePause));
783
Debug.Assert(!(!
IsInteractivelyPaused
&& PendingInteractiveResume));
789
else if (!
IsInteractivelyPaused
)
827
Debug.Assert( !(
IsInteractivelyPaused
&& PendingInteractivePause));
828
Debug.Assert( !(!
IsInteractivelyPaused
&& PendingInteractiveResume));
834
else if (
IsInteractivelyPaused
)
1826
else if ((
IsInteractivelyPaused
|| _rootData.InteractiveSpeedRatio == 0) &&
2307
if (
IsInteractivelyPaused
)
2569
&& !(
IsInteractivelyPaused
^ PauseStateChangedDuringTick))
2751
Debug.Assert(!
IsInteractivelyPaused
); // Enforce invariant: cannot be pausePending when already paused
2769
Debug.Assert(
IsInteractivelyPaused
);
3000
InternalNextTickNeededTime =
IsInteractivelyPaused
? TimeSpan.Zero : (TimeSpan?)null;