3 writes to _flickPathDistance
PresentationCore (3)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (3)
191
_flickPathDistance
= 0;
447
_flickPathDistance
= Distance(physicalPoint, _flickStartPhysical);
454
_flickPathDistance
+= newData.Displacement;
2 references to _flickPathDistance
PresentationCore (2)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (2)
388
double flickPathDifference =
_flickPathDistance
- _flickLength;
394
flickLengthRatio =
_flickPathDistance
/ _flickLength;