3 writes to _flickPathDistance
PresentationCore (3)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (3)
170_flickPathDistance = 0; 426_flickPathDistance = Distance(physicalPoint, _flickStartPhysical); 433_flickPathDistance += newData.Displacement;
2 references to _flickPathDistance
PresentationCore (2)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (2)
367double flickPathDifference = _flickPathDistance - _flickLength; 373flickLengthRatio = _flickPathDistance / _flickLength;