1 write to ProjectionMatrix
PresentationCore (1)
System\Windows\Media3D\MatrixCamera.cs (1)
47
ProjectionMatrix
= projectionMatrix;
3 references to ProjectionMatrix
PresentationCore (3)
System\Windows\Media3D\Generated\MatrixCamera.cs (1)
192
data.projectionMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(
ProjectionMatrix
);
System\Windows\Media3D\MatrixCamera.cs (2)
82
internal override Matrix3D GetProjectionMatrix(double aspectRatio) { return
ProjectionMatrix
; }
104
Matrix3D worldToCamera = GetViewMatrix() *
ProjectionMatrix
;