1 write to _flickMinimumLength
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
504_flickMinimumLength = tolerance * PreciseFlickMinimumLength + (1.0 - tolerance) * RelaxedFlickMinimumLength;
1 reference to _flickMinimumLength
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
395if (_flickLength < _flickMinimumLength && decide)