1 write to _flickMinimumLength
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
504
_flickMinimumLength
= tolerance * PreciseFlickMinimumLength + (1.0 - tolerance) * RelaxedFlickMinimumLength;
1 reference to _flickMinimumLength
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
395
if (_flickLength <
_flickMinimumLength
&& decide)