1 write to s_identity
PresentationCore (1)
System\Windows\Media3D\Rotation3D.cs (1)
25
s_identity
= new QuaternionRotation3D();
2 references to s_identity
PresentationCore (2)
System\Windows\Media3D\Rotation3D.cs (2)
26
s_identity
.Freeze();
53
get { return
s_identity
; }