9 writes to _collection
PresentationCore (9)
System\Windows\Media\Generated\Int32Collection.cs (9)
520
_collection
= new FrugalStructList<int>(count);
538
_collection
= new FrugalStructList<int>(count);
556
_collection
= new FrugalStructList<int>(count);
574
_collection
= new FrugalStructList<int>(count);
886
_collection
= new FrugalStructList<int>();
895
_collection
= new FrugalStructList<int>(capacity);
915
_collection
= new FrugalStructList<int>(icollectionOfT);
923
_collection
= new FrugalStructList<int>(icollection);
927
_collection
= new FrugalStructList<int>();
36 references to _collection
PresentationCore (36)
System\Windows\Media\Generated\Int32Collection.cs (35)
82
_collection
.Clear();
95
return
_collection
.Contains(value);
105
return
_collection
.IndexOf(value);
114
_collection
.Insert(index, value);
132
_collection
.RemoveAt(index);
168
_collection
.RemoveAt(index);
186
return
_collection
[index];
191
_collection
[ index ] = value;
212
return
_collection
.Count;
229
ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length -
_collection
.Count);
231
_collection
.CopyTo(array, index);
352
ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length -
_collection
.Count);
363
int count =
_collection
.Count;
366
array.SetValue(
_collection
[i], index + i);
429
return
_collection
[i];
470
index =
_collection
.Add(value);
518
int count = sourceInt32Collection.
_collection
.Count;
524
_collection
.Add(sourceInt32Collection.
_collection
[i]);
536
int count = sourceInt32Collection.
_collection
.Count;
542
_collection
.Add(sourceInt32Collection.
_collection
[i]);
554
int count = sourceInt32Collection.
_collection
.Count;
560
_collection
.Add(sourceInt32Collection.
_collection
[i]);
572
int count = sourceInt32Collection.
_collection
.Count;
578
_collection
.Add(sourceInt32Collection.
_collection
[i]);
666
if (
_collection
.Count == 0)
677
for (int i=0; i<
_collection
.Count; i++)
682
_collection
[i]);
684
if (i !=
_collection
.Count-1)
786
if (_index > -2 && _index < _list.
_collection
.Count - 1)
788
_current = _list.
_collection
[++_index];
931
_collection
.Add(item);
System\Windows\Media3D\MeshGeometry3D.cs (1)
271
FrugalStructList<int> idcs = indices.
_collection
;