5 writes to _currentRingBufferPosition
PresentationCore (5)
MS\Internal\Ink\InkSerializedFormat\LZCodec.cs (5)
67
_currentRingBufferPosition
= RingBufferLength - _maxMatchLength;
87
_ringBuffer[
_currentRingBufferPosition
++] = byte1;
88
_currentRingBufferPosition
&= RingBufferLength - 1;
104
_ringBuffer[
_currentRingBufferPosition
++] = byte1;
105
_currentRingBufferPosition
&= RingBufferLength - 1;