10 references to _duceResource
PresentationCore (10)
System\Windows\Media3D\Generated\DirectionalLight.cs (10)
116
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
118
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
147
data.Handle =
_duceResource
.GetHandle(channel);
169
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_DIRECTIONALLIGHT))
180
return
_duceResource
.GetHandle(channel);
184
Debug.Assert(
_duceResource
.IsOnChannel(channel));
186
if (
_duceResource
.ReleaseOnChannel(channel))
197
return
_duceResource
.GetHandle(channel);
202
return
_duceResource
.GetChannelCount();
207
return
_duceResource
.GetChannel(index);