2 writes to _desiredRotation
PresentationCore (2)
System\Windows\Input\InertiaRotationBehavior.cs (2)
60_desiredRotation = double.NaN; 78_desiredRotation = value;
2 references to _desiredRotation
PresentationCore (2)
System\Windows\Input\InertiaRotationBehavior.cs (2)
69get { return _desiredRotation; } 109behavior2D.DesiredRotation = (float)AngleUtil.DegreesToRadians(behavior._desiredRotation);