1 write to _collection
PresentationCore (1)
System\Windows\Media3D\Visual3DCollection.cs (1)
116_collection = new FrugalStructList<Visual3D>();
14 references to _collection
PresentationCore (14)
System\Windows\Media3D\Visual3DCollection.cs (14)
50_collection.Add(value); 82if (!_collection.Contains(value)) 100VerifyAPIReadWrite(_collection[index]); 115FrugalStructList<Visual3D> oldCollection = _collection; 144_collection.CopyTo(array, index); 169int count = _collection.Count; 172array.SetValue(_collection[i], index + i); 397return _collection[index]; 412get { return _collection.Count; } 478_collection.Insert(index, value); 501Visual3D value = _collection[index]; 503_collection.RemoveAt(index); 547for (int i = 0; i < _collection.Count; i++) 549Visual3D visual = _collection[i];