1 write to _collection
PresentationCore (1)
System\Windows\Media3D\Visual3DCollection.cs (1)
127_collection = new FrugalStructList<Visual3D>();
14 references to _collection
PresentationCore (14)
System\Windows\Media3D\Visual3DCollection.cs (14)
61_collection.Add(value); 93if (!_collection.Contains(value)) 111VerifyAPIReadWrite(_collection[index]); 126FrugalStructList<Visual3D> oldCollection = _collection; 155_collection.CopyTo(array, index); 180int count = _collection.Count; 183array.SetValue(_collection[i], index + i); 408return _collection[index]; 423get { return _collection.Count; } 489_collection.Insert(index, value); 512Visual3D value = _collection[index]; 514_collection.RemoveAt(index); 558for (int i = 0; i < _collection.Count; i++) 560Visual3D visual = _collection[i];