1 write to LookDirectionProperty
PresentationCore (1)
System\Windows\Media3D\Generated\ProjectionCamera.cs (1)
324LookDirectionProperty =
5 references to LookDirectionProperty
PresentationCore (5)
System\Windows\Media3D\Generated\OrthographicCamera.cs (1)
150DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel);
System\Windows\Media3D\Generated\PerspectiveCamera.cs (1)
150DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel);
System\Windows\Media3D\Generated\ProjectionCamera.cs (3)
90target.PropertyChanged(LookDirectionProperty); 155return (Vector3D) GetValue(LookDirectionProperty); 159SetValueInternal(LookDirectionProperty, value);