1 write to LookDirectionProperty
PresentationCore (1)
System\Windows\Media3D\Generated\ProjectionCamera.cs (1)
327LookDirectionProperty =
5 references to LookDirectionProperty
PresentationCore (5)
System\Windows\Media3D\Generated\OrthographicCamera.cs (1)
153DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel);
System\Windows\Media3D\Generated\PerspectiveCamera.cs (1)
153DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel);
System\Windows\Media3D\Generated\ProjectionCamera.cs (3)
93target.PropertyChanged(LookDirectionProperty); 158return (Vector3D) GetValue(LookDirectionProperty); 162SetValueInternal(LookDirectionProperty, value);