20 references to SynchronizedInputStates
PresentationCore (20)
MS\Internal\SynchronizedInputHelper.cs (10)
170
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
177
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
193
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
200
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
220
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
227
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
243
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
250
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
318
case
SynchronizedInputStates
.Handled:
321
case
SynchronizedInputStates
.Discarded:
System\Windows\ContentElement.cs (1)
201
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))
System\Windows\Input\InputManager.cs (7)
111
internal static
SynchronizedInputStates
SynchronizedInputState
612
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
628
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
761
_synchronizedInputState =
SynchronizedInputStates
.Discarded;
770
_synchronizedInputState =
SynchronizedInputStates
.Discarded;
975
private static
SynchronizedInputStates
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
System\Windows\UIElement.cs (1)
1846
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))
System\Windows\UIElement3D.cs (1)
1270
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))