20 references to SynchronizedInputStates
PresentationCore (20)
MS\Internal\SynchronizedInputHelper.cs (10)
170InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 177InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 193InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 200InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 220InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 227InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 243InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 250InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 318case SynchronizedInputStates.Handled: 321case SynchronizedInputStates.Discarded:
System\Windows\ContentElement.cs (1)
201if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\Input\InputManager.cs (7)
111internal static SynchronizedInputStates SynchronizedInputState 612_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 628_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 761_synchronizedInputState = SynchronizedInputStates.Discarded; 770_synchronizedInputState = SynchronizedInputStates.Discarded; 975private static SynchronizedInputStates _synchronizedInputState = SynchronizedInputStates.NoOpportunity;
System\Windows\UIElement.cs (1)
1846if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\UIElement3D.cs (1)
1270if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))