20 references to SynchronizedInputStates
PresentationCore (20)
MS\Internal\SynchronizedInputHelper.cs (10)
177InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 184InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 200InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 207InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 227InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 234InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 250InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 257InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 325case SynchronizedInputStates.Handled: 328case SynchronizedInputStates.Discarded:
System\Windows\ContentElement.cs (1)
212if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\Input\InputManager.cs (7)
119internal static SynchronizedInputStates SynchronizedInputState 620_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 636_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 769_synchronizedInputState = SynchronizedInputStates.Discarded; 778_synchronizedInputState = SynchronizedInputStates.Discarded; 981private static SynchronizedInputStates _synchronizedInputState = SynchronizedInputStates.NoOpportunity;
System\Windows\UIElement.cs (1)
1859if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\UIElement3D.cs (1)
1286if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))