20 references to SynchronizedInputStates
PresentationCore (20)
MS\Internal\SynchronizedInputHelper.cs (10)
169
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
176
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
192
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
199
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
219
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
226
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
242
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
249
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
317
case
SynchronizedInputStates
.Handled:
320
case
SynchronizedInputStates
.Discarded:
System\Windows\ContentElement.cs (1)
200
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))
System\Windows\Input\InputManager.cs (7)
110
internal static
SynchronizedInputStates
SynchronizedInputState
611
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
627
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
760
_synchronizedInputState =
SynchronizedInputStates
.Discarded;
769
_synchronizedInputState =
SynchronizedInputStates
.Discarded;
974
private static
SynchronizedInputStates
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
System\Windows\UIElement.cs (1)
1845
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))
System\Windows\UIElement3D.cs (1)
1269
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))