20 references to SynchronizedInputStates
PresentationCore (20)
MS\Internal\SynchronizedInputHelper.cs (10)
173InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 180InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 196InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 203InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 223InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 230InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 246InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 253InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 321case SynchronizedInputStates.Handled: 324case SynchronizedInputStates.Discarded:
System\Windows\ContentElement.cs (1)
201if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\Input\InputManager.cs (7)
111internal static SynchronizedInputStates SynchronizedInputState 612_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 628_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 761_synchronizedInputState = SynchronizedInputStates.Discarded; 770_synchronizedInputState = SynchronizedInputStates.Discarded; 973private static SynchronizedInputStates _synchronizedInputState = SynchronizedInputStates.NoOpportunity;
System\Windows\UIElement.cs (1)
1854if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\UIElement3D.cs (1)
1271if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))