20 references to SynchronizedInputStates
PresentationCore (20)
MS\Internal\SynchronizedInputHelper.cs (10)
169InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 176InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 192InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 199InputManager.SynchronizedInputState = SynchronizedInputStates.HadOpportunity; 219InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 226InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 242InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 249InputManager.SynchronizedInputState = SynchronizedInputStates.Handled; 317case SynchronizedInputStates.Handled: 320case SynchronizedInputStates.Discarded:
System\Windows\ContentElement.cs (1)
200if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\Input\InputManager.cs (7)
110internal static SynchronizedInputStates SynchronizedInputState 611_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 627_synchronizedInputState = SynchronizedInputStates.NoOpportunity; 760_synchronizedInputState = SynchronizedInputStates.Discarded; 769_synchronizedInputState = SynchronizedInputStates.Discarded; 974private static SynchronizedInputStates _synchronizedInputState = SynchronizedInputStates.NoOpportunity;
System\Windows\UIElement.cs (1)
1845if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))
System\Windows\UIElement3D.cs (1)
1269if (args.Handled && (InputManager.SynchronizedInputState == SynchronizedInputStates.HadOpportunity))