20 references to SynchronizedInputStates
PresentationCore (20)
MS\Internal\SynchronizedInputHelper.cs (10)
177
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
184
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
200
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
207
InputManager.SynchronizedInputState =
SynchronizedInputStates
.HadOpportunity;
227
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
234
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
250
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
257
InputManager.SynchronizedInputState =
SynchronizedInputStates
.Handled;
325
case
SynchronizedInputStates
.Handled:
328
case
SynchronizedInputStates
.Discarded:
System\Windows\ContentElement.cs (1)
212
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))
System\Windows\Input\InputManager.cs (7)
119
internal static
SynchronizedInputStates
SynchronizedInputState
620
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
636
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
769
_synchronizedInputState =
SynchronizedInputStates
.Discarded;
778
_synchronizedInputState =
SynchronizedInputStates
.Discarded;
981
private static
SynchronizedInputStates
_synchronizedInputState =
SynchronizedInputStates
.NoOpportunity;
System\Windows\UIElement.cs (1)
1859
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))
System\Windows\UIElement3D.cs (1)
1286
if (args.Handled && (InputManager.SynchronizedInputState ==
SynchronizedInputStates
.HadOpportunity))