11 writes to _currentIteration
PresentationCore (11)
System\Windows\Media\Animation\Clock.cs (11)
890
_currentIteration
= null; // This node is not visited by ResetSlipOnSubtree
1162
_currentIteration
= null;
1323
_currentIteration
= value;
1795
_currentIteration
= null; // Therefore, we should reset both to reset our position
1975
_currentIteration
= 1;
1984
_currentIteration
= (Int32)repeatCount;
1989
_currentIteration
= (Int32)(repeatCount + 1.0d);
2010
_currentIteration
= 1;
2132
_currentIteration
= 1 + newIteration; // Officially, iterations are numbered from 1
2173
_currentIteration
= 1; // We have infinite duration, so iteration is 1
3397
current.
_currentIteration
= null;
7 references to _currentIteration
PresentationCore (7)
System\Windows\Media\Animation\Clock.cs (7)
192
return
_currentIteration
;
707
Int32? lastCurrentIteration =
_currentIteration
;
1318
return
_currentIteration
;
2234
newIteration =
_currentIteration
.HasValue ? iterationIncrement + (
_currentIteration
.Value - 1)
2516
if (CanGrow && _currentIterationBeginTime.HasValue &&
_currentIteration
.HasValue)
2519
presentAndFutureIterations -= (
_currentIteration
.Value - 1);