11 writes to _currentIteration
PresentationCore (11)
System\Windows\Media\Animation\Clock.cs (11)
904
_currentIteration
= null; // This node is not visited by ResetSlipOnSubtree
1176
_currentIteration
= null;
1340
_currentIteration
= value;
1812
_currentIteration
= null; // Therefore, we should reset both to reset our position
1993
_currentIteration
= 1;
2002
_currentIteration
= (Int32)repeatCount;
2007
_currentIteration
= (Int32)(repeatCount + 1.0d);
2028
_currentIteration
= 1;
2150
_currentIteration
= 1 + newIteration; // Officially, iterations are numbered from 1
2191
_currentIteration
= 1; // We have infinite duration, so iteration is 1
3418
current.
_currentIteration
= null;
7 references to _currentIteration
PresentationCore (7)
System\Windows\Media\Animation\Clock.cs (7)
206
return
_currentIteration
;
721
Int32? lastCurrentIteration =
_currentIteration
;
1335
return
_currentIteration
;
2252
newIteration =
_currentIteration
.HasValue ? iterationIncrement + (
_currentIteration
.Value - 1)
2534
if (CanGrow && _currentIterationBeginTime.HasValue &&
_currentIteration
.HasValue)
2537
presentAndFutureIterations -= (
_currentIteration
.Value - 1);