11 writes to _currentIteration
PresentationCore (11)
System\Windows\Media\Animation\Clock.cs (11)
904_currentIteration = null; // This node is not visited by ResetSlipOnSubtree 1176_currentIteration = null; 1340_currentIteration = value; 1812_currentIteration = null; // Therefore, we should reset both to reset our position 1993_currentIteration = 1; 2002_currentIteration = (Int32)repeatCount; 2007_currentIteration = (Int32)(repeatCount + 1.0d); 2028_currentIteration = 1; 2150_currentIteration = 1 + newIteration; // Officially, iterations are numbered from 1 2191_currentIteration = 1; // We have infinite duration, so iteration is 1 3418current._currentIteration = null;
7 references to _currentIteration
PresentationCore (7)
System\Windows\Media\Animation\Clock.cs (7)
206return _currentIteration; 721Int32? lastCurrentIteration = _currentIteration; 1335return _currentIteration; 2252newIteration = _currentIteration.HasValue ? iterationIncrement + (_currentIteration.Value - 1) 2534if (CanGrow && _currentIterationBeginTime.HasValue && _currentIteration.HasValue) 2537presentAndFutureIterations -= (_currentIteration.Value - 1);