11 writes to _currentIteration
PresentationCore (11)
System\Windows\Media\Animation\Clock.cs (11)
890_currentIteration = null; // This node is not visited by ResetSlipOnSubtree 1162_currentIteration = null; 1323_currentIteration = value; 1795_currentIteration = null; // Therefore, we should reset both to reset our position 1975_currentIteration = 1; 1984_currentIteration = (Int32)repeatCount; 1989_currentIteration = (Int32)(repeatCount + 1.0d); 2010_currentIteration = 1; 2132_currentIteration = 1 + newIteration; // Officially, iterations are numbered from 1 2173_currentIteration = 1; // We have infinite duration, so iteration is 1 3397current._currentIteration = null;
7 references to _currentIteration
PresentationCore (7)
System\Windows\Media\Animation\Clock.cs (7)
192return _currentIteration; 707Int32? lastCurrentIteration = _currentIteration; 1318return _currentIteration; 2234newIteration = _currentIteration.HasValue ? iterationIncrement + (_currentIteration.Value - 1) 2516if (CanGrow && _currentIterationBeginTime.HasValue && _currentIteration.HasValue) 2519presentAndFutureIterations -= (_currentIteration.Value - 1);