1 write to _flickMaximumStationaryDisplacementY
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
530
_flickMaximumStationaryDisplacementY
= tolerance * PreciseFlickMaxStationaryDispY + (1.0 - tolerance) * RelaxedFlickMaxStationaryDispY;
1 reference to _flickMaximumStationaryDisplacementY
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
478
_drag = new Rect(_flickStartPhysical, new Size(_flickMaximumStationaryDisplacementX,
_flickMaximumStationaryDisplacementY
));