1 write to _flickMaximumStationaryDisplacementY
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
530_flickMaximumStationaryDisplacementY = tolerance * PreciseFlickMaxStationaryDispY + (1.0 - tolerance) * RelaxedFlickMaxStationaryDispY;
1 reference to _flickMaximumStationaryDisplacementY
PresentationCore (1)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (1)
478_drag = new Rect(_flickStartPhysical, new Size(_flickMaximumStationaryDisplacementX, _flickMaximumStationaryDisplacementY));