4 references to HasWorldTransformMatrix
PresentationCore (4)
System\Windows\Media3D\HitTestParameters3D.cs (1)
117
Debug.Assert(
HasWorldTransformMatrix
,
System\Windows\Media3D\MeshGeometry3D.cs (2)
378
Matrix3D worldTransformMatrix = rayParams.
HasWorldTransformMatrix
? rayParams.WorldTransformMatrix : Matrix3D.Identity;
447
Matrix3D worldTransformMatrix = rayParams.
HasWorldTransformMatrix
? rayParams.WorldTransformMatrix : Matrix3D.Identity;
System\Windows\Media3D\RayHitTestParameters.cs (1)
182
if (
HasWorldTransformMatrix
)