4 references to HasWorldTransformMatrix
PresentationCore (4)
System\Windows\Media3D\HitTestParameters3D.cs (1)
110Debug.Assert(HasWorldTransformMatrix,
System\Windows\Media3D\MeshGeometry3D.cs (2)
372Matrix3D worldTransformMatrix = rayParams.HasWorldTransformMatrix ? rayParams.WorldTransformMatrix : Matrix3D.Identity; 441Matrix3D worldTransformMatrix = rayParams.HasWorldTransformMatrix ? rayParams.WorldTransformMatrix : Matrix3D.Identity;
System\Windows\Media3D\RayHitTestParameters.cs (1)
177if (HasWorldTransformMatrix)