1 write to Camera
PresentationFramework (1)
System\Windows\Controls\ViewPort3D.cs (1)
104owner._viewport3DVisual.Camera = (Camera) e.NewValue;
8 references to Camera
PresentationCore (8)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (2)
110_camera = viewport3D.Camera; 113_camera = (Camera)viewport3D.Camera.GetCurrentValueAsFrozen();
MS\Internal\Media3D\M3DUtil.cs (1)
561matrix *= GetWorldToViewportTransform3D(viewport.Camera, viewport.Viewport);
System\Windows\Media3D\Viewport3DVisual.cs (5)
476Camera.RayFromViewportPoint( 501Camera camera = Camera; 531Camera camera = Camera; 720Camera camera = Camera; 800Camera camera = Camera;