9 writes to _collection
PresentationCore (9)
System\Windows\Media3D\Generated\Point3DCollection.cs (9)
529_collection = new FrugalStructList<Point3D>(count); 548_collection = new FrugalStructList<Point3D>(count); 567_collection = new FrugalStructList<Point3D>(count); 586_collection = new FrugalStructList<Point3D>(count); 903_collection = new FrugalStructList<Point3D>(); 912_collection = new FrugalStructList<Point3D>(capacity); 933_collection = new FrugalStructList<Point3D>(icollectionOfT); 941_collection = new FrugalStructList<Point3D>(icollection); 945_collection = new FrugalStructList<Point3D>();
38 references to _collection
PresentationCore (38)
MS\Internal\Media3D\M3DUtil.cs (1)
87FrugalStructList<Point3D> points = positions._collection;
System\Windows\Media3D\Generated\Point3DCollection.cs (35)
87_collection.Clear(); 100return _collection.Contains(value); 110return _collection.IndexOf(value); 121_collection.Insert(index, value); 139_collection.RemoveAt(index); 175_collection.RemoveAt(index); 193return _collection[index]; 200_collection[ index ] = value; 221return _collection.Count; 238ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 240_collection.CopyTo(array, index); 361ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 372int count = _collection.Count; 375array.SetValue(_collection[i], index + i); 438return _collection[i]; 479index = _collection.Add(value); 527int count = sourcePoint3DCollection._collection.Count; 533_collection.Add(sourcePoint3DCollection._collection[i]); 546int count = sourcePoint3DCollection._collection.Count; 552_collection.Add(sourcePoint3DCollection._collection[i]); 565int count = sourcePoint3DCollection._collection.Count; 571_collection.Add(sourcePoint3DCollection._collection[i]); 584int count = sourcePoint3DCollection._collection.Count; 590_collection.Add(sourcePoint3DCollection._collection[i]); 679if (_collection.Count == 0) 690for (int i=0; i<_collection.Count; i++) 695_collection[i]); 697if (i != _collection.Count-1) 803if (_index > -2 && _index < _list._collection.Count - 1) 805_current = _list._collection[++_index]; 950_collection.Add(item);
System\Windows\Media3D\MeshGeometry3D.cs (2)
206FrugalStructList<Point3D> ps = positions._collection; 269FrugalStructList<Point3D> ps = positions._collection;