5 writes to _currentDuration
PresentationCore (5)
System\Windows\Media\Animation\Clock.cs (5)
118_currentDuration = _resolvedDuration; 2452_currentDuration = duration; // If CurrentDuration is different, we update it later in this method 2463_currentDuration = CurrentDuration; 2466_currentDuration = Duration.Forever; // We treat Automatic as unresolved current duration 3425current._currentDuration = current._resolvedDuration; // Revert currentDuration back to default size
35 references to _currentDuration
PresentationCore (35)
System\Windows\Media\Animation\Clock.cs (35)
1957Debug.Assert(_currentDuration != Duration.Automatic, "_currentDuration should never be Automatic."); 1972if (_currentDuration.HasTimeSpan) // For finite duration, use modulo arithmetic to compute current iteration 1974if (_currentDuration.TimeSpan == TimeSpan.Zero) // We must be post-filling if we have gotten here 2104localProgress = TimeSpan.FromTicks(offsetFromBegin.Ticks % _currentDuration.TimeSpan.Ticks); 2124localProgress = _currentDuration.TimeSpan; 2143localProgress = _currentDuration.TimeSpan - localProgress; 2160timeUntilNextBoundary = DivideTimeSpan(_currentDuration.TimeSpan, Math.Abs(parentSpeed)); 2164TimeSpan decelBegin = MultiplyTimeSpan(_currentDuration.TimeSpan, 1.0 - _timeline.DecelerationRatio); 2169TimeSpan accelEnd = MultiplyTimeSpan(_currentDuration.TimeSpan, _timeline.AccelerationRatio); 2184Debug.Assert(_currentDuration == Duration.Forever, "_currentDuration has an invalid enum value."); 2207Debug.Assert(_currentDuration.HasTimeSpan, "ComputeCurrentIterationWithGrow should only be called when _currentDuration has a value."); 2212if (offsetFromBegin < _currentDuration.TimeSpan) // We fall within the same iteration as during last tick 2220long offsetOnLaterIterations = (offsetFromBegin - _currentDuration.TimeSpan).Ticks; 2229_currentIterationBeginTime += _currentDuration.TimeSpan + MultiplyTimeSpan(_resolvedDuration.TimeSpan, iterationIncrement - 1); 2241_currentIterationBeginTime -= _currentDuration.TimeSpan; 2354Debug.Assert(_currentDuration != Duration.Automatic, "_currentDuration should never be Automatic."); 2356if (_currentDuration.HasTimeSpan) // Finite duration, need to apply accel/decel 2358Debug.Assert(_currentDuration.TimeSpan > TimeSpan.Zero, "ComputeCurrentTime was entered with _currentDuration <= 0"); 2368double durationInTicks = (double)_currentDuration.TimeSpan.Ticks; 2429Debug.Assert(_currentDuration == Duration.Forever, "_currentDuration has an invalid enum value."); 2464if (_currentDuration == Duration.Automatic) 2491Debug.Assert(_currentDuration != Duration.Automatic, "_currentDuration should never be Automatic."); 2496if (_currentDuration.HasTimeSpan && _currentDuration.TimeSpan == TimeSpan.Zero) 2507else if (_currentDuration == Duration.Forever) 2513Debug.Assert(_currentDuration.HasTimeSpan, "_currentDuration is invalid, neither Forever nor a TimeSpan."); 2514Debug.Assert(_currentDuration == _resolvedDuration, "For clocks which cannot grow, _currentDuration must equal _resolvedDuration."); 2522effectiveDuration = MultiplyTimeSpan(_currentDuration.TimeSpan, scalingFactor); 2527Debug.Assert(_currentDuration.HasTimeSpan, "_currentDuration is invalid, neither Forever nor a TimeSpan."); 2543presentAndFutureDuration = ((double)_currentDuration.TimeSpan.Ticks) * presentAndFutureIterations; 2547presentAndFutureDuration = ((double)_currentDuration.TimeSpan.Ticks) // Current iteration; below is the future iteration length 2825_currentDuration, _appliedSpeedRatio, 2860relativeBeginTime, _currentDuration, _appliedSpeedRatio, 2870relativeBeginTime, _currentDuration, _appliedSpeedRatio)) 2882postFillDuration, _currentDuration, _appliedSpeedRatio,