127 references to scRgbColor
PresentationCore (127)
System\Windows\Media\Color.cs (127)
41c1.scRgbColor.a = 1.0f; 42c1.scRgbColor.r = 0.0f; 43c1.scRgbColor.g = 0.0f; 44c1.scRgbColor.b = 0.0f; 85c1.scRgbColor.a = a; 96c1.sRgbColor.r = ScRgbTosRgb(c1.scRgbColor.r); 97c1.sRgbColor.g = ScRgbTosRgb(c1.scRgbColor.g); 98c1.sRgbColor.b = ScRgbTosRgb(c1.scRgbColor.b); 124c1.scRgbColor.a = (float)c1.sRgbColor.a / 255.0f; 125c1.scRgbColor.r = sRgbToScRgb(c1.sRgbColor.r); // note that context is undefined and thus unloaded 126c1.scRgbColor.g = sRgbToScRgb(c1.sRgbColor.g); 127c1.scRgbColor.b = sRgbToScRgb(c1.sRgbColor.b); 142c1.scRgbColor.r = r; 143c1.scRgbColor.g = g; 144c1.scRgbColor.b = b; 145c1.scRgbColor.a = a; 156c1.sRgbColor.r = ScRgbTosRgb(c1.scRgbColor.r); 157c1.sRgbColor.g = ScRgbTosRgb(c1.scRgbColor.g); 158c1.sRgbColor.b = ScRgbTosRgb(c1.scRgbColor.b); 173c1.scRgbColor.a = (float)a / 255.0f; 174c1.scRgbColor.r = sRgbToScRgb(r); // note that context is undefined and thus unloaded 175c1.scRgbColor.g = sRgbToScRgb(g); 176c1.scRgbColor.b = sRgbToScRgb(b); 179c1.sRgbColor.r = ScRgbTosRgb(c1.scRgbColor.r); 180c1.sRgbColor.g = ScRgbTosRgb(c1.scRgbColor.g); 181c1.sRgbColor.b = ScRgbTosRgb(c1.scRgbColor.b); 210return this.scRgbColor.GetHashCode(); //^this.context.GetHashCode(); 282separator, scRgbColor.a, scRgbColor.r, scRgbColor.g, scRgbColor.b); 299sb.AppendFormat(provider,"{1:" + format + "}{0}",separator,scRgbColor.a); 339result = result && FloatUtil.AreClose(scRgbColor.r, color.scRgbColor.r); 340result = result && FloatUtil.AreClose(scRgbColor.g, color.scRgbColor.g); 341result = result && FloatUtil.AreClose(scRgbColor.b, color.scRgbColor.b); 349return result && FloatUtil.AreClose(scRgbColor.a, color.scRgbColor.a); 359scRgbColor.r = (scRgbColor.r < 0) ? 0 : (scRgbColor.r > 1.0f) ? 1.0f : scRgbColor.r; 360scRgbColor.g = (scRgbColor.g < 0) ? 0 : (scRgbColor.g > 1.0f) ? 1.0f : scRgbColor.g; 361scRgbColor.b = (scRgbColor.b < 0) ? 0 : (scRgbColor.b > 1.0f) ? 1.0f : scRgbColor.b; 362scRgbColor.a = (scRgbColor.a < 0) ? 0 : (scRgbColor.a > 1.0f) ? 1.0f : scRgbColor.a; 363sRgbColor.a = (byte)(scRgbColor.a * 255f); 364sRgbColor.r = ScRgbTosRgb(scRgbColor.r); 365sRgbColor.g = ScRgbTosRgb(scRgbColor.g); 366sRgbColor.b = ScRgbTosRgb(scRgbColor.b); 403color1.scRgbColor.a + color2.scRgbColor.a, 404color1.scRgbColor.r + color2.scRgbColor.r, 405color1.scRgbColor.g + color2.scRgbColor.g, 406color1.scRgbColor.b + color2.scRgbColor.b); 469c1.scRgbColor.r = sRgbToScRgb(c1.sRgbColor.r); 470c1.scRgbColor.g = sRgbToScRgb(c1.sRgbColor.g); 471c1.scRgbColor.b = sRgbToScRgb(c1.sRgbColor.b); 472c1.scRgbColor.a = color1.scRgbColor.a + color2.scRgbColor.a; 473if (c1.scRgbColor.a < 0.0f) 475c1.scRgbColor.a = 0.0f; 478else if (c1.scRgbColor.a > 1.0f) 480c1.scRgbColor.a = 1.0f; 485c1.sRgbColor.a = (byte)((c1.scRgbColor.a * 255.0f) + 0.5f); 517color1.scRgbColor.a - color2.scRgbColor.a, 518color1.scRgbColor.r - color2.scRgbColor.r, 519color1.scRgbColor.g - color2.scRgbColor.g, 520color1.scRgbColor.b - color2.scRgbColor.b 588c1.scRgbColor.r = sRgbToScRgb(c1.sRgbColor.r); 589c1.scRgbColor.g = sRgbToScRgb(c1.sRgbColor.g); 590c1.scRgbColor.b = sRgbToScRgb(c1.sRgbColor.b); 591c1.scRgbColor.a = color1.scRgbColor.a - color2.scRgbColor.a; 592if (c1.scRgbColor.a < 0.0f) 594c1.scRgbColor.a = 0.0f; 597else if (c1.scRgbColor.a > 1.0f) 599c1.scRgbColor.a = 1.0f; 604c1.sRgbColor.a = (byte)((c1.scRgbColor.a * 255.0f) + 0.5f); 632Color c1 = FromScRgb(color.scRgbColor.a * coefficient, color.scRgbColor.r * coefficient, color.scRgbColor.g * coefficient, color.scRgbColor.b * coefficient); 707if (color1.scRgbColor.r != color2.scRgbColor.r) 712if (color1.scRgbColor.g != color2.scRgbColor.g) 717if (color1.scRgbColor.b != color2.scRgbColor.b) 722if (color1.scRgbColor.a != color2.scRgbColor.a) 758if (color1.scRgbColor.a != color2.scRgbColor.a) 808scRgbColor.a = (float)value / 255.0f; 828scRgbColor.r = sRgbToScRgb(value); 852scRgbColor.g = sRgbToScRgb(value); 876scRgbColor.b = sRgbToScRgb(value); 894return scRgbColor.a; 898scRgbColor.a = value; 923return scRgbColor.r; 930scRgbColor.r = value; 948return scRgbColor.g; 955scRgbColor.g = value; 973return scRgbColor.b; 980scRgbColor.b = value; 1096this.scRgbColor.r = sRgbToScRgb((byte)((255.0f * scRGBValue[0]) + 0.5f)); 1097this.scRgbColor.g = sRgbToScRgb((byte)((255.0f * scRGBValue[1]) + 0.5f)); 1098this.scRgbColor.b = sRgbToScRgb((byte)((255.0f * scRGBValue[2]) + 0.5f));