127 references to scRgbColor
PresentationCore (127)
System\Windows\Media\Color.cs (127)
39c1.scRgbColor.a = 1.0f; 40c1.scRgbColor.r = 0.0f; 41c1.scRgbColor.g = 0.0f; 42c1.scRgbColor.b = 0.0f; 83c1.scRgbColor.a = a; 94c1.sRgbColor.r = ScRgbTosRgb(c1.scRgbColor.r); 95c1.sRgbColor.g = ScRgbTosRgb(c1.scRgbColor.g); 96c1.sRgbColor.b = ScRgbTosRgb(c1.scRgbColor.b); 122c1.scRgbColor.a = (float)c1.sRgbColor.a / 255.0f; 123c1.scRgbColor.r = sRgbToScRgb(c1.sRgbColor.r); // note that context is undefined and thus unloaded 124c1.scRgbColor.g = sRgbToScRgb(c1.sRgbColor.g); 125c1.scRgbColor.b = sRgbToScRgb(c1.sRgbColor.b); 140c1.scRgbColor.r = r; 141c1.scRgbColor.g = g; 142c1.scRgbColor.b = b; 143c1.scRgbColor.a = a; 154c1.sRgbColor.r = ScRgbTosRgb(c1.scRgbColor.r); 155c1.sRgbColor.g = ScRgbTosRgb(c1.scRgbColor.g); 156c1.sRgbColor.b = ScRgbTosRgb(c1.scRgbColor.b); 171c1.scRgbColor.a = (float)a / 255.0f; 172c1.scRgbColor.r = sRgbToScRgb(r); // note that context is undefined and thus unloaded 173c1.scRgbColor.g = sRgbToScRgb(g); 174c1.scRgbColor.b = sRgbToScRgb(b); 177c1.sRgbColor.r = ScRgbTosRgb(c1.scRgbColor.r); 178c1.sRgbColor.g = ScRgbTosRgb(c1.scRgbColor.g); 179c1.sRgbColor.b = ScRgbTosRgb(c1.scRgbColor.b); 208return this.scRgbColor.GetHashCode(); //^this.context.GetHashCode(); 280separator, scRgbColor.a, scRgbColor.r, scRgbColor.g, scRgbColor.b); 297sb.AppendFormat(provider,"{1:" + format + "}{0}",separator,scRgbColor.a); 337result = result && FloatUtil.AreClose(scRgbColor.r, color.scRgbColor.r); 338result = result && FloatUtil.AreClose(scRgbColor.g, color.scRgbColor.g); 339result = result && FloatUtil.AreClose(scRgbColor.b, color.scRgbColor.b); 347return result && FloatUtil.AreClose(scRgbColor.a, color.scRgbColor.a); 357scRgbColor.r = (scRgbColor.r < 0) ? 0 : (scRgbColor.r > 1.0f) ? 1.0f : scRgbColor.r; 358scRgbColor.g = (scRgbColor.g < 0) ? 0 : (scRgbColor.g > 1.0f) ? 1.0f : scRgbColor.g; 359scRgbColor.b = (scRgbColor.b < 0) ? 0 : (scRgbColor.b > 1.0f) ? 1.0f : scRgbColor.b; 360scRgbColor.a = (scRgbColor.a < 0) ? 0 : (scRgbColor.a > 1.0f) ? 1.0f : scRgbColor.a; 361sRgbColor.a = (byte)(scRgbColor.a * 255f); 362sRgbColor.r = ScRgbTosRgb(scRgbColor.r); 363sRgbColor.g = ScRgbTosRgb(scRgbColor.g); 364sRgbColor.b = ScRgbTosRgb(scRgbColor.b); 401color1.scRgbColor.a + color2.scRgbColor.a, 402color1.scRgbColor.r + color2.scRgbColor.r, 403color1.scRgbColor.g + color2.scRgbColor.g, 404color1.scRgbColor.b + color2.scRgbColor.b); 465c1.scRgbColor.r = sRgbToScRgb(c1.sRgbColor.r); 466c1.scRgbColor.g = sRgbToScRgb(c1.sRgbColor.g); 467c1.scRgbColor.b = sRgbToScRgb(c1.sRgbColor.b); 468c1.scRgbColor.a = color1.scRgbColor.a + color2.scRgbColor.a; 469if (c1.scRgbColor.a < 0.0f) 471c1.scRgbColor.a = 0.0f; 474else if (c1.scRgbColor.a > 1.0f) 476c1.scRgbColor.a = 1.0f; 481c1.sRgbColor.a = (byte)((c1.scRgbColor.a * 255.0f) + 0.5f); 513color1.scRgbColor.a - color2.scRgbColor.a, 514color1.scRgbColor.r - color2.scRgbColor.r, 515color1.scRgbColor.g - color2.scRgbColor.g, 516color1.scRgbColor.b - color2.scRgbColor.b 582c1.scRgbColor.r = sRgbToScRgb(c1.sRgbColor.r); 583c1.scRgbColor.g = sRgbToScRgb(c1.sRgbColor.g); 584c1.scRgbColor.b = sRgbToScRgb(c1.sRgbColor.b); 585c1.scRgbColor.a = color1.scRgbColor.a - color2.scRgbColor.a; 586if (c1.scRgbColor.a < 0.0f) 588c1.scRgbColor.a = 0.0f; 591else if (c1.scRgbColor.a > 1.0f) 593c1.scRgbColor.a = 1.0f; 598c1.sRgbColor.a = (byte)((c1.scRgbColor.a * 255.0f) + 0.5f); 626Color c1 = FromScRgb(color.scRgbColor.a * coefficient, color.scRgbColor.r * coefficient, color.scRgbColor.g * coefficient, color.scRgbColor.b * coefficient); 698if (color1.scRgbColor.r != color2.scRgbColor.r) 703if (color1.scRgbColor.g != color2.scRgbColor.g) 708if (color1.scRgbColor.b != color2.scRgbColor.b) 713if (color1.scRgbColor.a != color2.scRgbColor.a) 749if (color1.scRgbColor.a != color2.scRgbColor.a) 799scRgbColor.a = (float)value / 255.0f; 819scRgbColor.r = sRgbToScRgb(value); 843scRgbColor.g = sRgbToScRgb(value); 867scRgbColor.b = sRgbToScRgb(value); 885return scRgbColor.a; 889scRgbColor.a = value; 914return scRgbColor.r; 921scRgbColor.r = value; 939return scRgbColor.g; 946scRgbColor.g = value; 964return scRgbColor.b; 971scRgbColor.b = value; 1087this.scRgbColor.r = sRgbToScRgb((byte)((255.0f * scRGBValue[0]) + 0.5f)); 1088this.scRgbColor.g = sRgbToScRgb((byte)((255.0f * scRGBValue[1]) + 0.5f)); 1089this.scRgbColor.b = sRgbToScRgb((byte)((255.0f * scRGBValue[2]) + 0.5f));