11 references to M23
PresentationCore (11)
MS\Internal\Media3D\LineUtil.cs (1)
256matrix[1,2] = m.M23;
MS\Internal\Media3D\M3DUtil.cs (2)
288a = matrix.M23 * originalBox.Y; 289b = matrix.M23 * oldMaxY;
System\Windows\Media\Composition.cs (1)
32matrix._23 = (float) m.M23;
System\Windows\Media3D\Generated\Matrix3D.cs (5)
67matrix1.M23 == matrix2.M23 && 121matrix1.M23.Equals(matrix2.M23) && 192M23.GetHashCode() ^
System\Windows\Media3D\MeshGeometry3D.cs (2)
398double pz = worldPointHit.X * m.M13 + worldPointHit.Y * m.M23 + worldPointHit.Z * m.M33 + m.OffsetZ; 484double pz = worldPointHit.X * m.M13 + worldPointHit.Y * m.M23 + worldPointHit.Z * m.M33 + m.OffsetZ;