2 writes to _flickLength
PresentationCore (2)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (2)
189
_flickLength
= 0;
450
_flickLength
= Distance(physicalPoint, _flickStartPhysical);
5 references to _flickLength
PresentationCore (5)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (5)
388
double flickPathDifference = _flickPathDistance -
_flickLength
;
392
if (
_flickLength
> 0)
394
flickLengthRatio = _flickPathDistance /
_flickLength
;
409
if ((flickLengthRatio > _flickMaximumLengthRatio &&
_flickLength
> 500 && flickPathDifference > 200) || flickPathDifference > 300)
415
if (
_flickLength
< _flickMinimumLength && decide)