2 writes to _flickLength
PresentationCore (2)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (2)
168
_flickLength
= 0;
429
_flickLength
= Distance(physicalPoint, _flickStartPhysical);
5 references to _flickLength
PresentationCore (5)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (5)
367
double flickPathDifference = _flickPathDistance -
_flickLength
;
371
if (
_flickLength
> 0)
373
flickLengthRatio = _flickPathDistance /
_flickLength
;
388
if ((flickLengthRatio > _flickMaximumLengthRatio &&
_flickLength
> 500 && flickPathDifference > 200) || flickPathDifference > 300)
394
if (
_flickLength
< _flickMinimumLength && decide)