2 writes to _flickLength
PresentationCore (2)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (2)
168_flickLength = 0; 429_flickLength = Distance(physicalPoint, _flickStartPhysical);
5 references to _flickLength
PresentationCore (5)
System\Windows\Input\Stylus\Pointer\PointerFlickEngine.cs (5)
367double flickPathDifference = _flickPathDistance - _flickLength; 371if (_flickLength > 0) 373flickLengthRatio = _flickPathDistance / _flickLength; 388if ((flickLengthRatio > _flickMaximumLengthRatio && _flickLength > 500 && flickPathDifference > 200) || flickPathDifference > 300) 394if (_flickLength < _flickMinimumLength && decide)