14 writes to _currentIterationBeginTime
PresentationCore (14)
System\Windows\Media\Animation\Clock.cs (14)
634
current.
_currentIterationBeginTime
= current._beginTime;
891
_currentIterationBeginTime
= _beginTime;
1794
_currentIterationBeginTime
= _beginTime; // We relied on a combination of _currentIterationBeginTime and _currentIteration for our state
1820
_currentIterationBeginTime
= _beginTime; // We should be just starting our first iteration now
1841
_currentIterationBeginTime
+= _timeManager.LastTickDelta;
1867
_currentIterationBeginTime
= previewParentTime - MultiplyTimeSpan(previewParentTime - _currentIterationBeginTime.Value,
2211
_currentIterationBeginTime
+= _currentDuration.TimeSpan + MultiplyTimeSpan(_resolvedDuration.TimeSpan, iterationIncrement - 1);
2219
_currentIterationBeginTime
-= _resolvedDuration.TimeSpan;
2223
_currentIterationBeginTime
-= _currentDuration.TimeSpan;
2693
_currentIterationBeginTime
= null;
3250
_currentIterationBeginTime
+= timeIntoSyncPeriodPT;
3364
_currentIterationBeginTime
+= parentTimeSlipPT;
3403
current.
_currentIterationBeginTime
= current._beginTime; // ...reset its current iteration as well
3620
_currentIterationBeginTime
= null;
17 references to _currentIterationBeginTime
PresentationCore (17)
System\Windows\Media\Animation\Clock.cs (17)
1839
if (
_currentIterationBeginTime
.HasValue) // One of our descendants has set this flag on us
1864
if (
_currentIterationBeginTime
.HasValue)
1867
_currentIterationBeginTime = previewParentTime - MultiplyTimeSpan(previewParentTime -
_currentIterationBeginTime
.Value,
1948
TimeSpan beginTimeForOffsetComputation =
_currentIterationBeginTime
?? _beginTime.Value;
2038
if (_currentClockState == ClockState.Filling && repeatBehavior.HasCount && !
_currentIterationBeginTime
.HasValue)
2080
if (
_currentIterationBeginTime
.HasValue)
2187
Debug.Assert(
_currentIterationBeginTime
.HasValue, "ComputeCurrentIterationWithGrow should only be called when _currentIterationBeginTime has a value.");
2191
TimeSpan offsetFromBegin = MultiplyTimeSpan(parentTime -
_currentIterationBeginTime
.Value, _appliedSpeedRatio);
2215
if (_currentClockState == ClockState.Filling && expirationTime.HasValue &&
_currentIterationBeginTime
>= expirationTime)
2516
if (CanGrow &&
_currentIterationBeginTime
.HasValue && _currentIteration.HasValue)
2520
previousIterationDuration =
_currentIterationBeginTime
.Value - _beginTime.Value;
2649
Debug.Assert(!
_currentIterationBeginTime
.HasValue, "_currentIterationBeginTime should not have a value when _beginTime has no value.");
2804
TimeSpan relativeBeginTime =
_currentIterationBeginTime
?? _beginTime.Value;
2831
TimeSpan relativeBeginTime =
_currentIterationBeginTime
?? _beginTime.Value;
3173
TimeSpan relativeBeginTimePT =
_currentIterationBeginTime
?? _beginTime.Value;
3248
if (
_currentIterationBeginTime
.HasValue)
3362
if (
_currentIterationBeginTime
.HasValue)