14 writes to _currentIterationBeginTime
PresentationCore (14)
System\Windows\Media\Animation\Clock.cs (14)
634
current.
_currentIterationBeginTime
= current._beginTime;
891
_currentIterationBeginTime
= _beginTime;
1797
_currentIterationBeginTime
= _beginTime; // We relied on a combination of _currentIterationBeginTime and _currentIteration for our state
1823
_currentIterationBeginTime
= _beginTime; // We should be just starting our first iteration now
1844
_currentIterationBeginTime
+= _timeManager.LastTickDelta;
1870
_currentIterationBeginTime
= previewParentTime - MultiplyTimeSpan(previewParentTime - _currentIterationBeginTime.Value,
2214
_currentIterationBeginTime
+= _currentDuration.TimeSpan + MultiplyTimeSpan(_resolvedDuration.TimeSpan, iterationIncrement - 1);
2222
_currentIterationBeginTime
-= _resolvedDuration.TimeSpan;
2226
_currentIterationBeginTime
-= _currentDuration.TimeSpan;
2696
_currentIterationBeginTime
= null;
3256
_currentIterationBeginTime
+= timeIntoSyncPeriodPT;
3370
_currentIterationBeginTime
+= parentTimeSlipPT;
3409
current.
_currentIterationBeginTime
= current._beginTime; // ...reset its current iteration as well
3626
_currentIterationBeginTime
= null;
17 references to _currentIterationBeginTime
PresentationCore (17)
System\Windows\Media\Animation\Clock.cs (17)
1842
if (
_currentIterationBeginTime
.HasValue) // One of our descendants has set this flag on us
1867
if (
_currentIterationBeginTime
.HasValue)
1870
_currentIterationBeginTime = previewParentTime - MultiplyTimeSpan(previewParentTime -
_currentIterationBeginTime
.Value,
1951
TimeSpan beginTimeForOffsetComputation =
_currentIterationBeginTime
?? _beginTime.Value;
2041
if (_currentClockState == ClockState.Filling && repeatBehavior.HasCount && !
_currentIterationBeginTime
.HasValue)
2083
if (
_currentIterationBeginTime
.HasValue)
2190
Debug.Assert(
_currentIterationBeginTime
.HasValue, "ComputeCurrentIterationWithGrow should only be called when _currentIterationBeginTime has a value.");
2194
TimeSpan offsetFromBegin = MultiplyTimeSpan(parentTime -
_currentIterationBeginTime
.Value, _appliedSpeedRatio);
2218
if (_currentClockState == ClockState.Filling && expirationTime.HasValue &&
_currentIterationBeginTime
>= expirationTime)
2519
if (CanGrow &&
_currentIterationBeginTime
.HasValue && _currentIteration.HasValue)
2523
previousIterationDuration =
_currentIterationBeginTime
.Value - _beginTime.Value;
2652
Debug.Assert(!
_currentIterationBeginTime
.HasValue, "_currentIterationBeginTime should not have a value when _beginTime has no value.");
2807
TimeSpan relativeBeginTime =
_currentIterationBeginTime
?? _beginTime.Value;
2834
TimeSpan relativeBeginTime =
_currentIterationBeginTime
?? _beginTime.Value;
3179
TimeSpan relativeBeginTimePT =
_currentIterationBeginTime
?? _beginTime.Value;
3254
if (
_currentIterationBeginTime
.HasValue)
3368
if (
_currentIterationBeginTime
.HasValue)