7 references to Length
PresentationCore (7)
MS\Internal\AnimatedTypeHelpers.cs (2)
446return Math.Abs((to - from).Length); 503return Math.Abs((to - from).Length);
System\Windows\Media3D\MeshGeometry3D.cs (2)
418double dist = (worldPointHit - rayParams.Origin).Length; 518double dist = hitVector.Length;
System\Windows\Media3D\Quaternion.cs (1)
90double length = axisOfRotation.Length;
System\Windows\Media3D\Vector3D.cs (2)
172theta = Math.PI - 2.0 * Math.Asin((-vector1 - vector2).Length / 2.0); 176theta = 2.0 * Math.Asin((vector1 - vector2).Length / 2.0);