2 writes to _initialVelocity
PresentationCore (2)
System\Windows\Input\InertiaRotationBehavior.cs (2)
28_initialVelocity = initialVelocity; 40_initialVelocity = value;
2 references to _initialVelocity
PresentationCore (2)
System\Windows\Input\InertiaRotationBehavior.cs (2)
36get { return _initialVelocity; } 97behavior2D.InitialVelocity = (float)AngleUtil.DegreesToRadians(behavior._initialVelocity);