3 writes to Bottom
Microsoft.Maui (2)
VisualDiagnostics\AdornerModel.cs (2)
52
rc.
Bottom
= rect.Bottom;
63
rc.
Bottom
= rect.Bottom;
Microsoft.Maui.Controls (1)
LegacyLayouts\RelativeLayout.cs (1)
228
boundsRectangle.
Bottom
= Math.Max(boundsRectangle.Bottom, bounds.Bottom);
24 references to Bottom
Microsoft.Maui (6)
Layouts\FlexLayoutManager.cs (1)
63
measuredHeight = Math.Max(measuredHeight, frame.
Bottom
);
VisualDiagnostics\AdornerModel.cs (5)
52
rc.Bottom = rect.
Bottom
;
63
rc.Bottom = rect.
Bottom
;
84
rc.Top = Math.Min(rect.
Bottom
+ margin.Bottom, rect.
Bottom
);
136
double bottom = DpiHelper.RoundToPixel(rect.
Bottom
, unitsPerPixel);
Microsoft.Maui.Controls (9)
LegacyLayouts\RelativeLayout.cs (3)
228
boundsRectangle.Bottom = Math.Max(boundsRectangle.
Bottom
, bounds.
Bottom
);
238
return new SizeRequest(new Size(boundsRectangle.Right, boundsRectangle.
Bottom
));
LegacyLayouts\StackLayout.cs (2)
179
yOffset = bounds.
Bottom
+ spacing;
182
boundsHeight = bounds.
Bottom
- y;
Shapes\GeometryHelper.cs (2)
58
segDst.Points.Add(matx.Transform(new Point(rectGeoSrc.Rect.Right, rectGeoSrc.Rect.
Bottom
)));
59
segDst.Points.Add(matx.Transform(new Point(rectGeoSrc.Rect.Left, rectGeoSrc.Rect.
Bottom
)));
Shapes\Matrix.cs (2)
741
Point point2 = matrix.Transform(new Point(rect.Right, rect.
Bottom
));
742
Point point3 = matrix.Transform(new Point(rect.Left, rect.
Bottom
));
Microsoft.Maui.Graphics (9)
Rect.cs (9)
82
return X <= rect.X && Right >= rect.Right && Y <= rect.Y &&
Bottom
>= rect.
Bottom
;
92
return (x >= Left) && (x < Right) && (y >= Top) && (y <
Bottom
);
97
return !((Left >= r.Right) || (Right <= r.Left) || (Top >= r.
Bottom
) || (
Bottom
<= r.Top));
107
return FromLTRB(Math.Min(r1.Left, r2.Left), Math.Min(r1.Top, r2.Top), Math.Max(r1.Right, r2.Right), Math.Max(r1.
Bottom
, r2.
Bottom
));
120
double height = Math.Min(r1.
Bottom
, r2.
Bottom
) - y;