| File: Point.cs | Web Access |
| Project: src\src\Graphics\src\Graphics\Graphics.csproj (Microsoft.Maui.Graphics) |
using System; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Numerics; namespace Microsoft.Maui.Graphics { [DebuggerDisplay("X={X}, Y={Y}")] [TypeConverter(typeof(Converters.PointTypeConverter))] public partial struct Point { public double X { get; set; } public double Y { get; set; } public static Point Zero = new Point(); public override string ToString() { return $"{{X={X.ToString(CultureInfo.InvariantCulture)} Y={Y.ToString(CultureInfo.InvariantCulture)}}}"; } public Point(double x, double y) : this() { X = x; Y = y; } public Point(Size sz) : this() { X = sz.Width; Y = sz.Height; } public Point(SizeF sz) : this() { X = sz.Width; Y = sz.Height; } public Point(Vector2 v) { X = v.X; Y = v.Y; } public override bool Equals(object o) { if (!(o is Point)) return false; return this == (Point)o; } public bool Equals(object o, double epsilon) { if (!(o is Point)) return false; var compareTo = (Point)o; return Math.Abs(compareTo.X - X) < epsilon && Math.Abs(compareTo.Y - Y) < epsilon; } public override int GetHashCode() { return X.GetHashCode() ^ (Y.GetHashCode() * 397); } public Point Offset(double dx, double dy) { Point p = this; p.X += dx; p.Y += dy; return p; } public Point Round() { return new Point((double)Math.Round(X), (double)Math.Round(Y)); } public bool IsEmpty => X == 0 && Y == 0; public static explicit operator Size(Point pt) { return new Size(pt.X, pt.Y); } public static Point operator +(Point pt, SizeF sz) { return new Point(pt.X + sz.Width, pt.Y + sz.Height); } public static Size operator -(Point ptA, Point ptB) { return new Size(ptA.X - ptB.X, ptA.Y - ptB.Y); } public static Point operator -(Point pt, SizeF sz) { return new Point(pt.X - sz.Width, pt.Y - sz.Height); } public static bool operator ==(Point ptA, Point ptB) { return ptA.X == ptB.X && ptA.Y == ptB.Y; } public static bool operator !=(Point ptA, Point ptB) { return ptA.X != ptB.X || ptA.Y != ptB.Y; } public double Distance(Point other) { return (double)Math.Sqrt(Math.Pow(X - other.X, 2) + Math.Pow(Y - other.Y, 2)); } public void Deconstruct(out double x, out double y) { x = X; y = Y; } public static implicit operator PointF(Point p) => new PointF((float)p.X, (float)p.Y); public static implicit operator Point(Vector2 v) => new Point(v); public static bool TryParse(string value, out Point point) { // IMPORTANT! Update RectTypeDesignConverter.IsValid if making changes here if (!string.IsNullOrEmpty(value)) { string[] xy = value.Split(','); if (xy.Length == 2 && double.TryParse(xy[0], NumberStyles.Number, CultureInfo.InvariantCulture, out var x) && double.TryParse(xy[1], NumberStyles.Number, CultureInfo.InvariantCulture, out var y)) { point = new Point(x, y); return true; } } point = default; return false; } } }