1 write to Condition
Microsoft.Maui.Controls (1)
Interactivity\TriggerBase.cs (1)
24 Condition = condition;
20 references to Condition
Microsoft.Maui.Controls (20)
Interactivity\DataTrigger.cs (6)
22 get { return ((BindingCondition)Condition).Binding; } 25 if (((BindingCondition)Condition).Binding == value) 30 ((BindingCondition)Condition).Binding = value; 44 get { return ((BindingCondition)Condition).Value; } 47 if (((BindingCondition)Condition).Value == value) 52 ((BindingCondition)Condition).Value = value;
Interactivity\MultiTrigger.cs (1)
19 get { return ((MultiCondition)Condition).Conditions; }
Interactivity\Trigger.cs (6)
22 get { return ((PropertyCondition)Condition).Property; } 25 if (((PropertyCondition)Condition).Property == value) 30 ((PropertyCondition)Condition).Property = value; 44 get { return ((PropertyCondition)Condition).Value; } 47 if (((PropertyCondition)Condition).Value == value) 52 ((PropertyCondition)Condition).Value = value;
Interactivity\TriggerBase.cs (7)
25 Condition.ConditionChanged = OnConditionChanged; 77 if (Condition != null) 84 Condition.SetUp(bindable); 90 if (Condition != null) 92 Condition.TearDown(bindable); 103 if (Condition != null) 104 Condition.IsSealed = true;