1 write to Condition
Microsoft.Maui.Controls (1)
Interactivity\TriggerBase.cs (1)
24
Condition
= condition;
20 references to Condition
Microsoft.Maui.Controls (20)
Interactivity\DataTrigger.cs (6)
20
get { return ((BindingCondition)
Condition
).Binding; }
23
if (((BindingCondition)
Condition
).Binding == value)
28
((BindingCondition)
Condition
).Binding = value;
42
get { return ((BindingCondition)
Condition
).Value; }
45
if (((BindingCondition)
Condition
).Value == value)
50
((BindingCondition)
Condition
).Value = value;
Interactivity\MultiTrigger.cs (1)
19
get { return ((MultiCondition)
Condition
).Conditions; }
Interactivity\Trigger.cs (6)
20
get { return ((PropertyCondition)
Condition
).Property; }
23
if (((PropertyCondition)
Condition
).Property == value)
28
((PropertyCondition)
Condition
).Property = value;
42
get { return ((PropertyCondition)
Condition
).Value; }
45
if (((PropertyCondition)
Condition
).Value == value)
50
((PropertyCondition)
Condition
).Value = value;
Interactivity\TriggerBase.cs (7)
25
Condition
.ConditionChanged = OnConditionChanged;
77
if (
Condition
!= null)
84
Condition
.SetUp(bindable);
90
if (
Condition
!= null)
92
Condition
.TearDown(bindable);
103
if (
Condition
!= null)
104
Condition
.IsSealed = true;