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#nullable disable
using System;
using System.Collections.Generic;
namespace Microsoft.Maui.Controls
{
/// <include file="../../../docs/Microsoft.Maui.Controls/MultiTrigger.xml" path="Type[@FullName='Microsoft.Maui.Controls.MultiTrigger']/Docs/*" />
[ContentProperty("Setters")]
public sealed class MultiTrigger : TriggerBase
{
/// <include file="../../../docs/Microsoft.Maui.Controls/MultiTrigger.xml" path="//Member[@MemberName='.ctor']/Docs/*" />
public MultiTrigger([System.ComponentModel.TypeConverter(typeof(TypeTypeConverter))][Parameter("TargetType")] Type targetType) : base(new MultiCondition(), targetType)
{
}
/// <include file="../../../docs/Microsoft.Maui.Controls/MultiTrigger.xml" path="//Member[@MemberName='Conditions']/Docs/*" />
public IList<Condition> Conditions
{
get { return ((MultiCondition)Condition).Conditions; }
}
/// <include file="../../../docs/Microsoft.Maui.Controls/MultiTrigger.xml" path="//Member[@MemberName='Setters']/Docs/*" />
public new IList<Setter> Setters
{
get { return base.Setters; }
}
}
} |