Dynamic\Transforms\NormalizeMinMax.cs (4)
18new DataPoint(){ Features = new float[4] { 1, 1, 3, 0} },
19new DataPoint(){ Features = new float[4] { 2, 2, 2, 0} },
20new DataPoint(){ Features = new float[4] { 0, 0, 1, 0} },
21new DataPoint(){ Features = new float[4] {-1,-1,-1, 1} }