2 writes to BestResult
Microsoft.ML.FastTree (2)
Training\Test.cs (2)
232
BestResult
= r;
333
BestResult
= History[BestIteration - 1][LossIndex];
5 references to BestResult
Microsoft.ML.FastTree (5)
GamTrainer.cs (1)
436
bestLoss = PruningTest.
BestResult
.FinalValue;
Training\Test.cs (4)
230
if (
BestResult
== null ||
BestResult
.CompareTo(r) == -1)
302
if (
BestResult
!= null && r.LowerIsBetter !=
BestResult
.LowerIsBetter)