1 write to _assetPaths
Microsoft.Extensions.DependencyModel (1)
RuntimeAssetGroup.cs (1)
19_assetPaths = assetPaths.ToArray();
3 references to _assetPaths
Microsoft.Extensions.DependencyModel (3)
RuntimeAssetGroup.cs (3)
40if (_assetPaths != null) 42return _assetPaths; 61return _assetPaths!.Select(path => new RuntimeFile(path, null, null)).ToArray();