1 write to _assetPaths
Microsoft.Extensions.DependencyModel (1)
RuntimeAssetGroup.cs (1)
19
_assetPaths
= assetPaths.ToArray();
3 references to _assetPaths
Microsoft.Extensions.DependencyModel (3)
RuntimeAssetGroup.cs (3)
40
if (
_assetPaths
!= null)
42
return
_assetPaths
;
61
return
_assetPaths
!.Select(path => new RuntimeFile(path, null, null)).ToArray();