17 references to LocalSlotDebugInfo
Microsoft.CodeAnalysis (9)
CodeGen\LocalConstantDefinition.cs (1)
68=> new LocalSlotDebugInfo(SynthesizedLocalKind.UserDefined, LocalDebugId.None);
CodeGen\LocalDefinition.cs (1)
77_slotInfo = new LocalSlotDebugInfo(synthesizedKind, id);
CodeGen\SignatureOnlyLocalDefinition.cs (1)
84=> new LocalSlotDebugInfo(SynthesizedLocalKind.EmitterTemp, LocalDebugId.None);
Emit\EditAndContinue\EncHoistedLocalInfo.cs (1)
20SlotInfo = new LocalSlotDebugInfo(SynthesizedLocalKind.EmitterTemp, LocalDebugId.None);
Emit\EditAndContinue\EncLocalInfo.cs (1)
25SlotInfo = new LocalSlotDebugInfo(SynthesizedLocalKind.EmitterTemp, LocalDebugId.None);
Emit\EditAndContinue\EncVariableSlotAllocator.cs (2)
172var localKey = new EncLocalInfo(new LocalSlotDebugInfo(kind, previousId), previousType, constraints, signature: null); 224var localKey = new EncHoistedLocalInfo(new LocalSlotDebugInfo(synthesizedKind, previousId), previousType);
Emit\EditAndContinueMethodDebugInformation.cs (2)
122mapBuilder.Add(new LocalSlotDebugInfo(SynthesizedLocalKind.LoweringTemp, default)); 133mapBuilder.Add(new LocalSlotDebugInfo(kind, new LocalDebugId(syntaxOffset, ordinal)));
Microsoft.CodeAnalysis.CSharp (4)
Lowering\StateMachineRewriter\MethodToStateMachineRewriter.cs (1)
712hoistedField = F.StateMachineField(expr.Type, fieldName, new LocalSlotDebugInfo(kind, id), slotIndex);
Lowering\StateMachineRewriter\StateMachineFieldSymbol.cs (2)
33: this(stateMachineType, type, name, new LocalSlotDebugInfo(SynthesizedLocalKind.LoweringTemp, LocalDebugId.None), slotIndex: -1, isPublic: isPublic) 39: this(stateMachineType, type, name, new LocalSlotDebugInfo(synthesizedKind, LocalDebugId.None), slotIndex, isPublic: isPublic)
Lowering\StateMachineRewriter\StateMachineRewriter.cs (1)
225field = F.StateMachineField(fieldType, fieldName, new LocalSlotDebugInfo(synthesizedKind, id), slotIndex);
Microsoft.CodeAnalysis.UnitTests (4)
Emit\CustomDebugInfoTests.cs (4)
197new LocalSlotDebugInfo(SynthesizedLocalKind.UserDefined, new LocalDebugId(-1, 10)), 198new LocalSlotDebugInfo(SynthesizedLocalKind.TryAwaitPendingCaughtException, new LocalDebugId(-20000, 10))); 347new LocalSlotDebugInfo(SynthesizedLocalKind.UserDefined, new LocalDebugId(-1, 10)), 348new LocalSlotDebugInfo(SynthesizedLocalKind.TryAwaitPendingCaughtException, new LocalDebugId(-20000, 10)));