1 write to _states
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
608
_states
= states;
8 references to _states
Microsoft.CodeAnalysis (8)
SourceGeneration\Nodes\NodeStateTable.cs (8)
614
if (!
_states
.SequenceEqual(entry.
_states
))
629
public bool IsCached => this.
_states
== s_allCachedEntries || this.
_states
.All(s => s == EntryState.Cached);
631
public bool IsRemovedDueToInputRemoval => this.
_states
== s_allRemovedDueToInputRemoval;
637
public EntryState GetState(int index) =>
_states
.Length == 1 ?
_states
[0] :
_states
[index];