1 write to _states
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
608_states = states;
8 references to _states
Microsoft.CodeAnalysis (8)
SourceGeneration\Nodes\NodeStateTable.cs (8)
614if (!_states.SequenceEqual(entry._states)) 629public bool IsCached => this._states == s_allCachedEntries || this._states.All(s => s == EntryState.Cached); 631public bool IsRemovedDueToInputRemoval => this._states == s_allRemovedDueToInputRemoval; 637public EntryState GetState(int index) => _states.Length == 1 ? _states[0] : _states[index];