1 write to _currentState
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
747
_currentState
= state;
5 references to _currentState
Microsoft.CodeAnalysis (5)
SourceGeneration\Nodes\NodeStateTable.cs (5)
745
if (!
_currentState
.HasValue)
753
else if (
_currentState
!= state)
759
_states.Add(
_currentState
.Value);
768
Debug.Assert(
_currentState
.HasValue, "Created a builder with no values?");
774
return new TableEntry(_items.ToOneOrManyAndFree(), _states?.ToImmutableAndFree() ?? GetSingleArray(
_currentState
.Value), anyRemoved: _anyRemoved);