14 references to True
Microsoft.CodeAnalysis (14)
InternalUtilities\ThreeState.cs (2)
23return value ? ThreeState.True : ThreeState.False; 34return value == ThreeState.True;
MetadataReader\PEAssembly.cs (3)
121_lazyContainsNoPiaLocalTypes = ThreeState.True; 129return _lazyContainsNoPiaLocalTypes == ThreeState.True; 196return _lazyDeclaresTheObjectClass == ThreeState.True;
MetadataReader\PEModule.cs (4)
2620_lazyContainsNoPiaLocalTypes = ThreeState.True; 3167Debug.Assert(_lazyContainsNoPiaLocalTypes != ThreeState.True); 3183_lazyContainsNoPiaLocalTypes = ThreeState.True; 3199return _lazyContainsNoPiaLocalTypes == ThreeState.True;
ReferenceManager\CommonReferenceManager.State.cs (1)
219return _lazyHasCircularReference == ThreeState.True;
Symbols\AnonymousTypes\CommonAnonymousTypeManager.cs (2)
20get { return _templatesSealed == ThreeState.True; } 25_templatesSealed = ThreeState.True;
Symbols\INamedTypeSymbolInternal.cs (2)
65return (ThreeState.True, false); 80return (ThreeState.True, hasGenerics);