1 write to _anyRemoved
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
737_anyRemoved |= state == EntryState.Removed;
1 reference to _anyRemoved
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
767return new TableEntry(_items.ToOneOrManyAndFree(), _states?.ToImmutableAndFree() ?? GetSingleArray(_currentState.Value), anyRemoved: _anyRemoved);