1 write to _anyRemoved
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
738
_anyRemoved
|= state == EntryState.Removed;
1 reference to _anyRemoved
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
768
return new TableEntry(_items.ToOneOrManyAndFree(), _states?.ToImmutableAndFree() ?? GetSingleArray(_currentState.Value), anyRemoved:
_anyRemoved
);