1 write to _previous
Microsoft.CodeAnalysis (1)
SourceGeneration\Nodes\NodeStateTable.cs (1)
257
_previous
= previous;
6 references to _previous
Microsoft.CodeAnalysis (6)
SourceGeneration\Nodes\NodeStateTable.cs (6)
470
var canUsePrevious =
_previous
._states.Length > previousTableEntryIndex;
471
previousEntry = canUsePrevious ?
_previous
._states[previousTableEntryIndex] : default;
538
if (_states.Count ==
_previous
.Count && _states.SequenceEqual(
_previous
._states, (e1, e2) => e1.Matches(e2, _equalityComparer)))
540
finalStates =
_previous
._states;
554
isCached: finalStates.All(static s => s.IsCached) &&
_previous
.GetTotalEntryItemCount() == finalStates.Sum(static s => s.Count));