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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System;
using Microsoft.CodeAnalysis.Editor.Shared.Extensions;
using Roslyn.Utilities;
namespace Microsoft.CodeAnalysis.Editor.Implementation.IntelliSense;
internal class Session<TController, TModel, TPresenterSession> : ISession<TModel>
where TPresenterSession : IIntelliSensePresenterSession
where TController : IController<TModel>
where TModel : class
{
public TController Controller { get; }
public ModelComputation<TModel> Computation { get; }
// The presenter session for the computation we've got going. It's lifetime is tied 1:1 with
// the computation. When the computation starts we make a presenter (note: this does not
// mean that the user will ever see any UI), and when the computation is stopped, we will
// end the presentation session.
public TPresenterSession PresenterSession { get; }
public Session(TController controller, ModelComputation<TModel> computation, TPresenterSession presenterSession)
{
this.Controller = controller;
this.Computation = computation;
this.PresenterSession = presenterSession;
// If the UI layer dismisses the presenter, then we want to know about it so we can stop
// doing whatever it is we're doing.
this.PresenterSession.Dismissed += OnPresenterSessionDismissed;
}
public TModel InitialUnfilteredModel { get { return this.Computation.InitialUnfilteredModel; } }
private void OnPresenterSessionDismissed(object sender, EventArgs e)
{
Computation.ThreadingContext.ThrowIfNotOnUIThread();
Contract.ThrowIfFalse(ReferenceEquals(this.PresenterSession, sender));
Controller.StopModelComputation();
}
public virtual void Stop()
{
Computation.ThreadingContext.ThrowIfNotOnUIThread();
this.Computation.Stop();
this.PresenterSession.Dismissed -= OnPresenterSessionDismissed;
this.PresenterSession.Dismiss();
}
public TModel WaitForController()
{
Computation.ThreadingContext.ThrowIfNotOnUIThread();
return Computation.WaitForController();
}
}
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