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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Editor.Shared.Extensions;
using Microsoft.CodeAnalysis.Editor.Shared.Utilities;
using Microsoft.CodeAnalysis.Shared.TestHooks;
using Roslyn.Utilities;
namespace Microsoft.CodeAnalysis.Editor.Implementation.IntelliSense;
internal class ModelComputation<TModel> where TModel : class
{
#region Fields that can be accessed from either thread
public readonly IThreadingContext ThreadingContext;
private readonly CancellationToken _stopCancellationToken;
/// <summary>
/// Set when the first compute task completes
/// </summary>
private TModel _initialUnfilteredModel = null;
#endregion
#region Fields that can only be accessed from the foreground thread
private readonly IController<TModel> _controller;
private readonly TaskScheduler __taskScheduler;
private TaskScheduler _taskScheduler
{
get
{
ThreadingContext.ThrowIfNotOnUIThread();
return __taskScheduler;
}
}
private readonly CancellationTokenSource _stopTokenSource;
// There may be multiple compute tasks chained together. When a compute task finishes it
// may end up with a null model (i.e. it found no items). At that point *if* it is the
// *last* compute task, then we will want to stop everything. However, if it is not the
// last compute task, then we just want to ignore that result and allow the actual
// latest compute task to proceed.
private Task<TModel> _lastTask;
private Task _notifyControllerTask;
#endregion
public ModelComputation(
IThreadingContext threadingContext,
IController<TModel> controller,
TaskScheduler computationTaskScheduler)
{
ThreadingContext = threadingContext;
_controller = controller;
__taskScheduler = computationTaskScheduler;
_stopTokenSource = new CancellationTokenSource();
_stopCancellationToken = _stopTokenSource.Token;
// Dummy up a new task so we don't need to check for null.
_notifyControllerTask = _lastTask = SpecializedTasks.Null<TModel>();
}
public TModel InitialUnfilteredModel
{
get
{
ThreadingContext.ThrowIfNotOnUIThread();
return _initialUnfilteredModel;
}
}
public Task<TModel> ModelTask
{
get
{
ThreadingContext.ThrowIfNotOnUIThread();
// We should never be called if we were stopped.
Contract.ThrowIfTrue(_stopCancellationToken.IsCancellationRequested);
return _lastTask;
}
}
public TModel WaitForController()
{
ThreadingContext.ThrowIfNotOnUIThread();
var model = ModelTask.WaitAndGetResult(CancellationToken.None);
if (!_notifyControllerTask.IsCompleted)
{
OnModelUpdated(model, updateController: true);
// Reset lastTask so controller.OnModelUpdated is only called once
_lastTask = Task.FromResult(model);
}
return model;
}
public virtual void Stop()
{
ThreadingContext.ThrowIfNotOnUIThread();
// cancel all outstanding tasks.
_stopTokenSource.Cancel();
// reset task so that it doesn't hold onto things like WpfTextView
_notifyControllerTask = _lastTask = SpecializedTasks.Null<TModel>();
}
public void ChainTaskAndNotifyControllerWhenFinished(
Func<TModel, TModel> transformModel,
bool updateController = true)
{
ChainTaskAndNotifyControllerWhenFinished((m, c) => Task.FromResult(transformModel(m)), updateController);
}
public void ChainTaskAndNotifyControllerWhenFinished(
Func<TModel, CancellationToken, Task<TModel>> transformModelAsync,
bool updateController = true)
{
ThreadingContext.ThrowIfNotOnUIThread();
Contract.ThrowIfTrue(_stopCancellationToken.IsCancellationRequested, "should not chain tasks after we've been cancelled");
// Mark that an async operation has begun. This way tests know to wait until the
// async operation is done before verifying results. We will consider this
// background task complete when its result has finally been displayed on the UI.
var asyncToken = _controller.BeginAsyncOperation();
// Create the task that will actually run the transformation step.
var nextTask = _lastTask.SafeContinueWithFromAsync(
t => transformModelAsync(t.Result, _stopCancellationToken),
_stopCancellationToken, TaskContinuationOptions.OnlyOnRanToCompletion, _taskScheduler);
// The next task is now the last task in the chain.
_lastTask = nextTask;
// When this task is complete *and* the last notification to the controller is
// complete, then issue the next notification to the controller. When we try to
// issue the notification, see if we're still at the end of the chain. If we're not,
// then we don't need to notify as a later task will do so.
_notifyControllerTask = Task.Factory.ContinueWhenAll(
[_notifyControllerTask, nextTask],
async tasks =>
{
await ThreadingContext.JoinableTaskFactory.SwitchToMainThreadAsync(alwaysYield: true, _stopCancellationToken);
if (tasks.All(t => t.Status == TaskStatus.RanToCompletion))
{
_stopCancellationToken.ThrowIfCancellationRequested();
// Check if we're still the last task. If so then we should update the
// controller. Otherwise there's a pending task that should run. We
// don't need to update the controller (and the presenters) until our
// chain is finished.
updateController &= nextTask == _lastTask;
OnModelUpdated(nextTask.Result, updateController);
}
},
_stopCancellationToken, TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default).Unwrap();
// When we've notified the controller of our result, we consider the async operation
// to be completed.
_notifyControllerTask.CompletesAsyncOperation(asyncToken);
}
private void OnModelUpdated(TModel result, bool updateController)
{
this.ThreadingContext.ThrowIfNotOnUIThread();
// Store the first result so that anyone who cares knows we've computed something
_initialUnfilteredModel ??= result;
_controller.OnModelUpdated(result, updateController);
}
}
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