File: StringIndentation\StringIndentationAdornmentManager.cs
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Project: src\src\EditorFeatures\Core.Wpf\Microsoft.CodeAnalysis.EditorFeatures.Wpf_s3pc0hsu_wpftmp.csproj (Microsoft.CodeAnalysis.EditorFeatures.Wpf)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
using System.Collections.Immutable;
using System.Windows.Shapes;
using Microsoft.CodeAnalysis.Editor.Implementation.Adornments;
using Microsoft.CodeAnalysis.Editor.Implementation.StringIndentation;
using Microsoft.CodeAnalysis.Editor.Shared.Extensions;
using Microsoft.CodeAnalysis.Editor.Shared.Utilities;
using Microsoft.CodeAnalysis.PooledObjects;
using Microsoft.CodeAnalysis.Shared.TestHooks;
using Microsoft.VisualStudio.Text;
using Microsoft.VisualStudio.Text.Editor;
using Microsoft.VisualStudio.Text.Tagging;
using Roslyn.Utilities;
 
namespace Microsoft.CodeAnalysis.Editor.StringIndentation
{
    internal partial class StringIndentationAdornmentManager : AbstractAdornmentManager<StringIndentationTag>
    {
        public StringIndentationAdornmentManager(
            IThreadingContext threadingContext,
            IWpfTextView textView,
            IViewTagAggregatorFactoryService tagAggregatorFactoryService,
            IAsynchronousOperationListener asyncListener,
            string adornmentLayerName)
            : base(threadingContext, textView, tagAggregatorFactoryService, asyncListener, adornmentLayerName)
        {
        }
 
        protected override void AddAdornmentsToAdornmentLayer_CallOnlyOnUIThread(NormalizedSnapshotSpanCollection changedSpanCollection)
        {
            // this method should only run on UI thread as we do WPF here.
            Contract.ThrowIfFalse(TextView.VisualElement.Dispatcher.CheckAccess());
 
            var viewSnapshot = TextView.TextSnapshot;
            var viewLines = TextView.TextViewLines;
 
            foreach (var changedSpan in changedSpanCollection)
            {
                // Don't do any work for a raw string if it doesn't at least intersect the view span. If it does
                // intersect the view, then we'll want to draw whichever is in view.
                if (!viewLines.IntersectsBufferSpan(changedSpan))
                    continue;
 
                var tagSpans = TagAggregator.GetTags(changedSpan);
                foreach (var tagMappingSpan in tagSpans)
                {
                    // Intentionally not calling TryGetViewLine like other adornment managers do.  That helper ensures
                    // that the end point of the tag maps to a line that is in view.  However, for raw-string
                    // indentation adornments it's fine for that point to be offscreen, and we still want to draw the
                    // indentation line in that case.
                    if (!TryGetMappedPoint(changedSpan, tagMappingSpan, out _))
                        continue;
 
                    if (!ShouldDrawTag(tagMappingSpan))
                        continue;
 
                    if (!TryMapToSingleSnapshotSpan(tagMappingSpan.Span, TextView.TextSnapshot, out var span))
                        continue;
 
                    if (!TryMapHoleSpans(tagMappingSpan.Tag.OrderedHoleSpans, out var orderedHoleSpans))
                        continue;
 
                    if (VisibleBlock.CreateVisibleBlock(span, orderedHoleSpans, TextView) is not VisibleBlock block)
                        continue;
 
                    var brush = tagMappingSpan.Tag.GetBrush(TextView);
 
                    foreach (var (start, end) in block.YSegments)
                    {
                        var line = new Line
                        {
                            SnapsToDevicePixels = true,
                            StrokeThickness = 1.0,
                            X1 = block.X,
                            X2 = block.X,
                            Y1 = start,
                            Y2 = end,
                            Stroke = brush,
                        };
 
                        AdornmentLayer.AddAdornment(
                            behavior: AdornmentPositioningBehavior.TextRelative,
                            visualSpan: span,
                            tag: block,
                            adornment: line,
                            removedCallback: delegate { });
                    }
                }
            }
        }
 
        protected override void RemoveAdornmentFromAdornmentLayer_CallOnlyOnUIThread(SnapshotSpan span)
        {
            AdornmentLayer.RemoveAdornmentsByVisualSpan(span);
        }
 
        private bool TryMapHoleSpans(
            ImmutableArray<SnapshotSpan> spans,
            out ImmutableArray<SnapshotSpan> result)
        {
            using var _ = ArrayBuilder<SnapshotSpan>.GetInstance(out var builder);
            foreach (var span in spans)
            {
                var mapped = MapUpToView(TextView, span);
                if (mapped == null)
                {
                    result = default;
                    return false;
                }
 
                builder.Add(mapped.Value);
            }
 
            result = builder.ToImmutable();
            return true;
        }
 
        private static SnapshotSpan? MapUpToView(ITextView textView, SnapshotSpan span)
        {
            // Must be called from the UI thread.
            var start = textView.GetPositionInView(span.Start);
            var end = textView.GetPositionInView(span.End);
 
            if (start == null || end == null || end < start)
                return null;
 
            return new SnapshotSpan(start.Value, end.Value);
        }
    }
}