Implemented interface member:
property
Reachable
Microsoft.CodeAnalysis.CSharp.AbstractFlowPass<TLocalState, TLocalFunctionState>.ILocalState.Reachable
20 references to Reachable
Microsoft.CodeAnalysis.CSharp (20)
FlowAnalysis\AlwaysAssignedWalker.cs (2)
52if (_endOfRegionState.Reachable) 86pending.State = pending.State.Reachable ? TopState() : UnreachableState();
FlowAnalysis\DataFlowsInWalker.cs (1)
63bool unreachable = !state.Reachable;
FlowAnalysis\DataFlowsOutWalker.cs (2)
94if (this.State.Reachable && IsInside) 217if (State.Reachable)
FlowAnalysis\DefiniteAssignment.cs (14)
459if (Diagnostics != null && this.State.Reachable) 1158if (this.State.Reachable) 1370if (this.State.Reachable && !IsAssigned(expr, out int unassignedSlot)) 1550SetSlotState(slot, assigned: written || !this.State.Reachable); 1563SetSlotState(slot, assigned: written || !this.State.Reachable); 1935if (!this.State.Reachable) 2435this.State = this.State.Reachable ? this.State.Clone() : ReachableBottomState(); 2592if (!this.State.Reachable) return; 2734if (this.State.Reachable && !IsAssigned(node, out unassignedSlot)) 2860if (!other.Reachable) 2880if (self.Reachable == other.Reachable) 2890else if (!self.Reachable) 2897Debug.Assert(!other.Reachable);
FlowAnalysis\DefiniteAssignment.LocalFunctions.cs (1)
75if (this.State.Reachable)