9 instantiations of LocalState
Microsoft.CodeAnalysis.CSharp (9)
FlowAnalysis\AlwaysAssignedWalker.cs (1)
112
return new
LocalState
(BitVector.Empty);
FlowAnalysis\DataFlowsInWalker.cs (1)
58
return new
LocalState
(BitVector.Empty);
FlowAnalysis\DefiniteAssignment.cs (6)
189
State = new
LocalState
(BitVector.Empty);
208
State = new
LocalState
(BitVector.Empty);
230
State = new
LocalState
(BitVector.Empty);
1756
var topState = new
LocalState
(BitVector.Empty);
1836
var result = new
LocalState
(BitVector.AllSet(variableBySlot.Count));
2886
return new
LocalState
(Assigned.Clone());
FlowAnalysis\DefiniteAssignment.LocalFunctions.cs (1)
32
new
LocalState
(BitVector.AllSet(variableBySlot.Count), normalizeToBottom: true),
32 references to LocalState
Microsoft.CodeAnalysis.CSharp (32)
FlowAnalysis\AlwaysAssignedWalker.cs (2)
25
private
LocalState
_endOfRegionState;
110
protected override
LocalState
TopState()
FlowAnalysis\DataFlowsInWalker.cs (3)
56
protected override
LocalState
TopState()
61
private
LocalState
ResetState(
LocalState
state)
FlowAnalysis\DefiniteAssignment.cs (21)
37
DefiniteAssignmentPass.
LocalState
,
390
var
savedState = this.State;
994
protected override void Normalize(ref
LocalState
state)
1640
private bool FieldsAllSet(int containingSlot,
LocalState
state)
1677
protected void SetSlotAssigned(int slot, ref
LocalState
state)
1713
private void SetSlotUnassigned(int slot, ref
LocalState
state)
1746
var
state = NonMonotonicState.Value;
1754
protected override
LocalState
TopState()
1756
var
topState = new LocalState(BitVector.Empty);
1834
protected override
LocalState
ReachableBottomState()
1836
var
result = new LocalState(BitVector.AllSet(variableBySlot.Count));
1934
protected override
LocalState
UnreachableState()
1936
LocalState
result = this.State.Clone();
1947
var
whenFail = StateWhenFalse;
2390
LocalState
stateAfterLambda = this.State;
2778
protected override string Dump(
LocalState
state)
2813
protected override bool Meet(ref
LocalState
self, ref
LocalState
other)
2839
protected override bool Join(ref
LocalState
self, ref
LocalState
other)
2884
public
LocalState
Clone()
FlowAnalysis\DefiniteAssignment.LocalFunctions.cs (4)
21
public LocalFunctionState(
LocalState
stateFromBottom,
LocalState
stateFromTop)
193
ref
LocalState
stateAtReturn)
205
var
state = NonMonotonicState.Value;
FlowAnalysis\DefinitelyAssignedWalker.cs (2)
86
private void ProcessState(HashSet<Symbol> definitelyAssigned,
LocalState
state1,
LocalState
state2opt)